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Network live 11,835 servers online 82,642 players aboard 274 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.244:29213 checked 45d ago

Tracking number · connect
Wipe progress · wiped 48d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 125 players now 0% full
07-day averagepeak –
#15,078rankno region published
48d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 538 / 575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 430 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average 167 / 250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 57 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average 221 / 250
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average 304 / 350
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of A Shockbyte x Discord Production Rust Server against other Rust servers?

In the top – of all ranked servers sits A Shockbyte x Discord Production Rust Server, at #15,078 on hours played over seven days.

Is A Shockbyte x Discord Production Rust Server busy at the moment?

At the moment A Shockbyte x Discord Production Rust Server is offline, having last been seen 45 days 6 hours ago.

Rules and settings

What is the current map on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, produced by the game.

What are the rules on A Shockbyte x Discord Production Rust Server, and what settings does it run?

You will not find a gather rate in the name of A Shockbyte x Discord Production Rust Server. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of A Shockbyte x Discord Production Rust Server?

There is no region published for A Shockbyte x Discord Production Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 51.38.155.244:29213.

Is A Shockbyte x Discord Production Rust Server up, and how good is its uptime?

A Shockbyte x Discord Production Rust Server is offline at the moment, with the last sighting 45 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is A Shockbyte x Discord Production Rust Server using?

Rust network protocol 2633 and build 163794 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How often does A Shockbyte x Discord Production Rust Server wipe, and at what times?

There are too few of A Shockbyte x Discord Production Rust Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 48 days 6 hours.

Tags and filters

Where does A Shockbyte x Discord Production Rust Server appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include A Shockbyte x Discord Production Rust Server are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser picks up these A Shockbyte x Discord Production Rust Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): It holds 125 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join A Shockbyte x Discord Production Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.38.155.244:29213.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players It holds 125 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.