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Network live 11,752 servers online 56,681 players aboard 130 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test Server

Online 51.77.59.48:28015 checked 11m ago

Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 500 players now 0% full
07-day averagepeak 2
#4,171ranktop 19%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5200:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

19 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sun 25 OctWed 7 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 25 Oct, 03:23 UTC 03:23 UK · 3d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 7 Oct, 12:20 UTC 13:20 UK · 21d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    17.6 days
    Players before
    0
  3. Thu 17 Sep, 01:36 UTC 02:36 UK · 41d ago
    Wipe delivered
    Peak
    3
    Crowd
    halved by day 3
    Lasted
    20.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average 379 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 223 / 300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average 38 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average 31 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 67 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 85 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does Test Server place among Rust servers?

Over the past seven days, Test Server has climbed to #4,171 for player hours, putting it in the top 19% of all ranked servers.

Is Test Server busy at the moment?

At the moment 1 players are on Test Server, which has 500 slots. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 16:00 UTC, averaging 1 players.

Rules and settings

On what map does Test Server take place?

The map on Test Server is procedural, produced by the game.

What are the rules on Test Server, and what settings does it run?

You will not find a gather rate in the name of Test Server. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is not active.

Server details

In which region is Test Server based?

You will find no region published by Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 51.77.59.48:28015.

How reliable is Test Server, and is it currently online?

You can find Test Server online at present. It was up 168 of 168 hours over the last 7 full days, 100% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does Test Server operate?

Rust network protocol 2635 and build 168909 on Linux is what Test Server runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How does Test Server handle its wipe days?

The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 2 it had fallen below half where the crowd did not hold.

How often does Test Server wipe, and at what times?

There is no next wipe to predict for Test Server: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 3 days 19 hours have passed since this world was made.

Server tags

Where does Test Server appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Test Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Test Server?

gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags Test Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join Test Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 51.77.59.48:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.