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Network live 11,856 servers online 86,772 players aboard 363 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Reunion Rust | Beta

Online 51.79.218.253:27834 checked 8m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak 2
#12,795ranktop 57%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 26 Oct, 22:51 UTC 22:51 UK · 2d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 180 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 177 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 87 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 237 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average 233 / 700
Help desk

Quick answers

From the figures on this page.

Population

How does Reunion Rust | Beta compare with other Rust servers in the rankings?

In the top 57% of all ranked servers sits Reunion Rust | Beta, at #12,795 on hours played over seven days.

Is Reunion Rust | Beta busy at the moment?

The current count is 0 players on 40 slots for Reunion Rust | Beta. The seven-day figures show an average of 0 players and a peak of 2.

Server rules

On what map does Reunion Rust | Beta take place?

The game generates the procedural map on Reunion Rust | Beta at size 6,000 with seed 1. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.

What are the rules on Reunion Rust | Beta, and what settings does it run?

You will not find a gather rate in the name of Reunion Rust | Beta. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of Reunion Rust | Beta?

No region is published by Reunion Rust | Beta. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 51.79.218.253:27834.

Does Reunion Rust | Beta perform well?

Server fps over the last 48 hours averaged 188; the lowest was 100. Buildings, deployables and all the rest of the world pushed its entity count as high as 113,552. The highest memory reading was 4,106 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is Reunion Rust | Beta up, and how good is its uptime?

You can find Reunion Rust | Beta online at present. Its reported uptime suggests a restart roughly 1 hours ago. 98% is the uptime for the last 2 full days, up for 47 of 48 hours. It was first seen by Rust Wipe Tracker on 26 October 2026.

On what Rust version does Reunion Rust | Beta operate?

The version on Reunion Rust | Beta is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on Reunion Rust | Beta?

2 players is the average peak across its recent wipes. After 11 hours the latest wipe's crowd hit its peak.

On what schedule does Reunion Rust | Beta reset its map?

Its rhythm cannot yet be told: too few of Reunion Rust | Beta's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 2 days 16 hours have passed since this world was made.

Tags and filters

Where does Reunion Rust | Beta appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Reunion Rust | Beta: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.

How should you read the tags on Reunion Rust | Beta?

gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Reunion Rust | Beta publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to Reunion Rust | Beta?

Enter client.connect 51.79.218.253:27834 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.