Blazingcoder2's House of Rust
Online 51.79.46.206:20000 checked 7m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 9 Oct, 14:51 UTC 15:51 UK · 20d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 181 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 172 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 85 / 700
- RustSpain.com | EU Main 176 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 237 / 700
Quick answers
From the figures on this page.
Player activity
Where does Blazingcoder2's House of Rust place among Rust servers?
A seven-day player-hours count places Blazingcoder2's House of Rust at #15,344: the top 69% of every ranked server.
Is Blazingcoder2's House of Rust busy at the moment?
Checking now: 0 players on 40 slots at Blazingcoder2's House of Rust. For the last seven days the average player count was 0.
Map and rules
Which map is active on Blazingcoder2's House of Rust?
Size 3,500 and seed 471471404 define the procedural map Blazingcoder2's House of Rust runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on Blazingcoder2's House of Rust?
You will not find a gather rate in the name of Blazingcoder2's House of Rust. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Blazingcoder2's House of Rust run from?
You will find no region published by Blazingcoder2's House of Rust. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 51.79.46.206:20000 is its address.
How smoothly does Blazingcoder2's House of Rust run?
The 48-hour average for server fps stands at 208, never dipping below 121. Buildings, deployables and all the rest of the world pushed its entity count as high as 65,385. 3,785 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of Blazingcoder2's House of Rust, and is it online?
Right now, Blazingcoder2's House of Rust is online. The uptime it reports puts its last restart at about 19 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 9 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Blazingcoder2's House of Rust using?
Rust network protocol 2635 and build 168909 on Linux is what Blazingcoder2's House of Rust runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How does Blazingcoder2's House of Rust handle its wipe days?
At their busiest, its recent wipes drew an average of 3 players. After 15 hours the latest wipe's crowd hit its peak.
When does Blazingcoder2's House of Rust wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Blazingcoder2's House of Rust's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 19 days 21 hours.
Server tags
Where does Blazingcoder2's House of Rust appear in Rust Wipe Tracker lists and filters?
You will find Blazingcoder2's House of Rust on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Blazingcoder2's House of Rust?
gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Blazingcoder2's House of Rust publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to Blazingcoder2's House of Rust?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.79.46.206:20000.