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Network live 11,855 servers online 81,723 players aboard 365 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Blazingcoder2's House of Rust

Online 51.79.46.206:20000 checked 7m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 19d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,344ranktop 69%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 9 Oct, 14:51 UTC 15:51 UK · 20d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 181 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 123 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 172 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 85 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 176 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average 237 / 700
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Blazingcoder2's House of Rust place among Rust servers?

A seven-day player-hours count places Blazingcoder2's House of Rust at #15,344: the top 69% of every ranked server.

Is Blazingcoder2's House of Rust busy at the moment?

Checking now: 0 players on 40 slots at Blazingcoder2's House of Rust. For the last seven days the average player count was 0.

Map and rules

Which map is active on Blazingcoder2's House of Rust?

Size 3,500 and seed 471471404 define the procedural map Blazingcoder2's House of Rust runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on Blazingcoder2's House of Rust?

You will not find a gather rate in the name of Blazingcoder2's House of Rust. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Server details

What location does Blazingcoder2's House of Rust run from?

You will find no region published by Blazingcoder2's House of Rust. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 51.79.46.206:20000 is its address.

How smoothly does Blazingcoder2's House of Rust run?

The 48-hour average for server fps stands at 208, never dipping below 121. Buildings, deployables and all the rest of the world pushed its entity count as high as 65,385. 3,785 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of Blazingcoder2's House of Rust, and is it online?

Right now, Blazingcoder2's House of Rust is online. The uptime it reports puts its last restart at about 19 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 9 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Blazingcoder2's House of Rust using?

Rust network protocol 2635 and build 168909 on Linux is what Blazingcoder2's House of Rust runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does Blazingcoder2's House of Rust handle its wipe days?

At their busiest, its recent wipes drew an average of 3 players. After 15 hours the latest wipe's crowd hit its peak.

When does Blazingcoder2's House of Rust wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Blazingcoder2's House of Rust's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 19 days 21 hours.

Server tags

Where does Blazingcoder2's House of Rust appear in Rust Wipe Tracker lists and filters?

You will find Blazingcoder2's House of Rust on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on Blazingcoder2's House of Rust?

gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Blazingcoder2's House of Rust publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to Blazingcoder2's House of Rust?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.79.46.206:20000.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.