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Network live 11,690 servers online 52,970 players aboard 138 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Hostmancer tunnel test (disposable)

Offline 51.79.84.161:39115 checked 3d ago

Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 4 players now 25% full
07-day averagepeak 1
#14,828ranktop 67%
3d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average 355 / 400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 327 / 350
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 35 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 33 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 50 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average 171 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Hostmancer tunnel test (disposable) against other Rust servers?

Over the past seven days, Hostmancer tunnel test (disposable) has climbed to #14,828 for player hours, putting it in the top 67% of all ranked servers.

What is the current population on Hostmancer tunnel test (disposable)?

The last sighting of Hostmancer tunnel test (disposable) was 3 days 8 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1.

Map and rules

What is the current map on Hostmancer tunnel test (disposable)?

A procedural map, generated by the game, is what Hostmancer tunnel test (disposable) runs.

What are the rules on Hostmancer tunnel test (disposable), and what settings does it run?

No gather rate appears in the name of Hostmancer tunnel test (disposable). 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is Hostmancer tunnel test (disposable) based?

There is no region published for Hostmancer tunnel test (disposable). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 51.79.84.161:39115.

What is the uptime of Hostmancer tunnel test (disposable), and is it online?

The current status for Hostmancer tunnel test (disposable) is offline, last seen 3 days 8 hours ago. It was up 0 of 48 hours over the last 2 full days, 0% of the time. 26 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Hostmancer tunnel test (disposable) using?

The version on Hostmancer tunnel test (disposable) is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

When does Hostmancer tunnel test (disposable) wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Hostmancer tunnel test (disposable)'s wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 3 days 8 hours.

Server tags

Where does Hostmancer tunnel test (disposable) appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Hostmancer tunnel test (disposable): Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on Hostmancer tunnel test (disposable)?

Read off the game's server browser, the tags for Hostmancer tunnel test (disposable) are: gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join Hostmancer tunnel test (disposable)?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.79.84.161:39115.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp4
Max players It holds 4 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.