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Network live 11,773 servers online 67,310 players aboard 192 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Server Test 02

Online 51.81.106.159:29015 checked 12m ago

Tracking number · connect
Wipe progress · wiped 16d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,318ranktop 69%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 13 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 13 Oct, 03:22 UTC 04:22 UK · 16d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 23 Sep, 05:52 UTC 06:52 UK · 36d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    19.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 536 / 525
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 408 / 450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 54 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 51 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 58 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average 167 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does Rust Server Test 02 compare with other Rust servers in the rankings?

In the top 69% of all ranked servers sits Rust Server Test 02, at #15,318 on hours played over seven days.

What is the current population on Rust Server Test 02?

At the moment 0 players are on Rust Server Test 02, which has 100 slots. For the last seven days the average player count was 0.

Rules and settings

Which map is active on Rust Server Test 02?

The game generates the procedural map on Rust Server Test 02 at size 2,000 with seed 1629208675. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on Rust Server Test 02, and what settings does it run?

No gather rate appears in the name of Rust Server Test 02. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of Rust Server Test 02?

There is no region published for Rust Server Test 02. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 51.81.106.159:29015.

Does Rust Server Test 02 perform well?

Server fps over the last 48 hours averaged 150; the lowest was 148. The world held as many as 16,780 entities: buildings, deployables and the rest. The highest memory reading was 2,091 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is Rust Server Test 02 up, and how good is its uptime?

Right now, Rust Server Test 02 is online. The uptime it reports puts its last restart at about 16 days 7 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is Rust Server Test 02 using?

On Linux, Rust Server Test 02 runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does Rust Server Test 02 handle its wipe days?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does Rust Server Test 02 reset its map?

Its rhythm cannot yet be told: too few of Rust Server Test 02's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 16 days 9 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Rust Server Test 02 part of?

These Rust Wipe Tracker lists take Rust Server Test 02: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Rust Server Test 02?

Read off the game's server browser, the tags for Rust Server Test 02 are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join Rust Server Test 02?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.81.106.159:29015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.