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Network live 11,837 servers online 92,814 players aboard 496 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 51.81.176.105:27008 checked 7m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 1 players now 0% full
07-day averagepeak –
#15,268ranktop 68%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 13:03 UTC 14:03 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Wed 30 Sep, 13:36 UTC 14:36 UK · 29d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 71 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 129 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average 119 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 43 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average 129 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 349 / 350
Help desk

Quick answers

From the figures on this page.

Player count

Where does A Shockbyte Rust Server place among Rust servers?

Over the past seven days, A Shockbyte Rust Server has climbed to #15,268 for player hours, putting it in the top 68% of all ranked servers.

Is A Shockbyte Rust Server busy at the moment?

At the moment 0 players are on A Shockbyte Rust Server, which has 1 slots. For the last seven days the average player count was 0.

Map and rules

On what map does A Shockbyte Rust Server take place?

The game generates the procedural map on A Shockbyte Rust Server at size 3,000 with seed 50000. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on A Shockbyte Rust Server, and what settings does it run?

You will not find a gather rate in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is A Shockbyte Rust Server based?

There is no region published for A Shockbyte Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 51.81.176.105:27008.

How smoothly does A Shockbyte Rust Server run?

The 48-hour average for server fps stands at 235, never dipping below 116. The world held as many as 49,590 entities: buildings, deployables and the rest. 3,433 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

What is the uptime of A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is up and online at the moment. Its reported uptime suggests a restart roughly 6 hours ago. It was up 101 of 168 hours over the last 7 full days, 60% of the time. The first sighting of it by Rust Wipe Tracker came on 30 September 2026.

On what Rust version does A Shockbyte Rust Server operate?

The version on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does A Shockbyte Rust Server handle its wipe days?

The average busiest point of its recent wipes was 2 players. After 1 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.

How often does A Shockbyte Rust Server wipe, and at what times?

Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 25 days 7 hours.

Server tags

Where does A Shockbyte Rust Server appear across the Rust Wipe Tracker lists and filters?

You will find A Shockbyte Rust Server on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival in standard Rust; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What is the process to join A Shockbyte Rust Server?

Enter client.connect 51.81.176.105:27008 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.