Zulandia
Online 51.81.179.101:22130 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, and #507 of the quad servers (top 61%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 21 Oct, 00:37 UTC 01:37 UK · 8d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Tue 20 Oct, 17:27 UTC 18:27 UK · 9d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Tue 20 Oct, 03:43 UTC 04:43 UK · 9d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
-
Wed 7 Oct, 16:38 UTC 17:38 UK · 22d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 12.5 days
- Players before
- 0
-
Sat 3 Oct, 23:10 UTC 00:10 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.7 days
- Players before
- 0
-
Fri 2 Oct, 00:59 UTC 01:59 UK · 27d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. 5 / 50
- AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN 1 / 50
- Casual PVE Svenska Krigare 3 / 20
- Noob Friendly PVE Server 3 / 100
- Reforged Hybrid | PvE/PvP Zones | Zombies | Events 24 / 140
- BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab 2 / 50
Quick answers
From the figures on this page.
Player count
What is the ranking of Zulandia against other Rust servers?
A seven-day player-hours count places Zulandia at #10,054: the top 45% of every ranked server. The quad group puts it at #507.
How many players are on Zulandia right now?
Checking now: 0 players on 50 slots at Zulandia. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 00:00 UTC, averaging 1 players.
Map and rules
Which map is active on Zulandia?
Size 4,900 and seed 385766984 define the procedural map Zulandia runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for Zulandia?
The name of Zulandia gives no gather rate. The cap on a group is 4 players (quad). softcore is the mode, A softer Facepunch mode, where part of your loot stays with you. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is Zulandia based?
There is no region published for Zulandia. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 51.81.179.101:22130 is its address.
Does Zulandia perform well?
The 48-hour average for server fps stands at 96, never dipping below 84. Buildings, deployables and all the rest of the world pushed its entity count as high as 141,320. 7,001 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of Zulandia, and is it online?
You can find Zulandia online at present. About 6 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does Zulandia operate?
On Linux, Zulandia runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What should you expect from wipe day on Zulandia?
2 players is the average peak across its recent wipes. After 23 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.
How often does Zulandia wipe, and at what times?
No next wipe can be predicted for Zulandia, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 8 days 19 hours.
Server tags
Where does Zulandia appear across the Rust Wipe Tracker lists and filters?
You will find Zulandia on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Zulandia?
gmsoftcore (Game mode): Softcore rules, which are easier; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Team size caps at 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^s (Softcore): You retain some inventory on death in this easier Facepunch mode; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Zulandia publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Zulandia?
Enter client.connect 51.81.179.101:22130 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.