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Network live 11,902 servers online 104,075 players aboard 426 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Offline 51.81.179.47:25181 checked 35d ago

Tracking number · connect
Wipe progress · wiped 48d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
2/ 50 players now 4% full
07-day averagepeak –
#11,995ranktop 55%
48d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average 322 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 436 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 964 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 49 / 100
  5. eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average 480 / 8
  6. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 989 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

In the top 55% of all ranked servers sits A Shockbyte Rust Server, at #11,995 on hours played over seven days.

Is A Shockbyte Rust Server busy at the moment?

The last sighting of A Shockbyte Rust Server was 35 days 14 hours ago; it is offline right now.

Server rules

On what map does A Shockbyte Rust Server take place?

Size 4,500 and seed 1915231678 define the procedural map A Shockbyte Rust Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 51.81.179.47:25181.

How reliable is A Shockbyte Rust Server, and is it currently online?

A Shockbyte Rust Server is offline at the moment, with the last sighting 35 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How often does A Shockbyte Rust Server wipe, and at what times?

To tell its rhythm we would need more of A Shockbyte Rust Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 48 days 18 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?

These Rust Wipe Tracker lists take A Shockbyte Rust Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on A Shockbyte Rust Server?

gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join A Shockbyte Rust Server?

Enter client.connect 51.81.179.47:25181 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players It holds 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.