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Network live 11,883 servers online 104,335 players aboard 530 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Offline 51.81.179.5:27370 checked 7d ago

Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 12 players now 0% full
07-day averagepeak –
#15,358ranktop 69%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 13 OctTue 29 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 13 Oct, 21:25 UTC 22:25 UK · 15d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 29 Sep, 02:45 UTC 03:45 UK · 30d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    14.8 days
    Players before
    0
  3. Fri 25 Sep, 22:48 UTC 23:48 UK · 33d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    3.2 days
    Players before
    1
  4. Fri 25 Sep, 01:00 UTC 02:00 UK · 34d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  5. Thu 24 Sep, 02:20 UTC 03:20 UK · 35d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average 303 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 394 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average 952 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 42 / 100
  5. eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average 480 / 8
  6. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 981 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

In the top 69% of all ranked servers sits A Shockbyte Rust Server, at #15,358 on hours played over seven days.

What is the current population on A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 7 days 16 hours ago; it is offline right now. For the last seven days the average player count was 0.

Server rules

Which map is active on A Shockbyte Rust Server?

Size 1,500 and seed 12313 define the procedural map A Shockbyte Rust Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for A Shockbyte Rust Server?

You will not find a gather rate in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

About the server

What location does A Shockbyte Rust Server run from?

There is no region published for A Shockbyte Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 51.81.179.5:27370.

What is the uptime of A Shockbyte Rust Server, and is it online?

Offline for now: A Shockbyte Rust Server was last seen 7 days 16 hours ago. It was up 4 of 168 hours over the last 7 full days, 2% of the time. It was first seen by Rust Wipe Tracker on 24 September 2026.

On what Rust version does A Shockbyte Rust Server operate?

The version on A Shockbyte Rust Server is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does A Shockbyte Rust Server handle its wipe days?

1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 1.

When does A Shockbyte Rust Server wipe? What schedule does it follow?

A Shockbyte Rust Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 15 days 22 hours have passed since this world was made.

Server tags

Where does A Shockbyte Rust Server appear in Rust Wipe Tracker lists and filters?

You will find A Shockbyte Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival in standard Rust; mp12 (Max players): It holds 12 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to A Shockbyte Rust Server?

Enter client.connect 51.81.179.5:27370 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp12
Max players It holds 12 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.