A Shockbyte Rust Server
Offline 51.81.179.83:28648 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 283 / 325
- Rustoria.co - EU East Long 347 / 425
- Rusty Moose |EU Main| 895 / 1000
- Rustafied.com - EU Friday 49 / 100
- Rustoria.co - EU Main 942 / 1000
- Rustoria.co - EU East Medium 770 / 800
Quick answers
From the figures on this page.
Population
What is the ranking of A Shockbyte Rust Server against other Rust servers?
Over the past seven days, A Shockbyte Rust Server has climbed to #15,825 for player hours, putting it in the top 72% of all ranked servers.
Is A Shockbyte Rust Server busy at the moment?
The last sighting of A Shockbyte Rust Server was 20 days 21 hours ago; it is offline right now.
Rules and settings
Which map is active on A Shockbyte Rust Server?
The game generates the procedural map that A Shockbyte Rust Server runs.
What are the rules on A Shockbyte Rust Server, and what settings does it run?
You will not find a gather rate in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 51.81.179.83:28648 is its address.
How reliable is A Shockbyte Rust Server, and is it currently online?
A Shockbyte Rust Server is offline at the moment, with the last sighting 20 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 8 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is A Shockbyte Rust Server using?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167231. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does A Shockbyte Rust Server reset its map?
Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 20 days 22 hours.
Tags and listings
Where does A Shockbyte Rust Server appear across the Rust Wipe Tracker lists and filters?
You will find A Shockbyte Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
Read off the game's server browser, the tags for A Shockbyte Rust Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join A Shockbyte Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 51.81.179.83:28648.