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Network live 11,829 servers online 89,289 players aboard 0 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

PUBLIC

Online 51.81.48.22:28044 checked 3h ago

modded
Tracking number · connect
Wipe progress · wiped 4h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
12/ 100 players now 12% full
17-day averagepeak 23
#3,649ranktop 16%
4h agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeakWipe
0510152021:0006:0015:0023:0008:0017:00Wiped Wed 28 Oct, 16:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020021:0006:0015:0023:0008:0017:00Wiped Wed 28 Oct, 16:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.5 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
20wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctThu 15 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 11 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 28 Oct, 16:09 UTC 16:09 UK · 4h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 22 Oct, 03:24 UTC 04:24 UK · 6d ago
    Wipe delivered
    Peak
    20
    Crowd
    halved by day 1
    Lasted
    6.5 days
    Players before
    2
  3. Wed 21 Oct, 18:57 UTC 19:57 UK · 7d ago
    Wipe delivered
    Peak
    23
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  4. Thu 15 Oct, 01:48 UTC 02:48 UK · 13d ago
    Wipe delivered
    Peak
    18
    Crowd
    halved by day 1
    Lasted
    6.7 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 205 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 19 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50 / 1000
Help desk

Quick answers

From the figures on this page.

Population

Where does PUBLIC place among Rust servers?

A seven-day player-hours count places PUBLIC at #3,649: the top 16% of every ranked server.

How many players are on PUBLIC right now?

Checking now: 12 players on 100 slots at PUBLIC. Averaged over the past week: 1 players, peaking at 23. The busiest hour over the last 48 hours was 17:00 UTC, averaging 12 players.

Map and rules

On what map does PUBLIC take place?

Generated by the game with seed 1228719711, the procedural map on PUBLIC is size 5,000. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.

What settings and rules should you know for PUBLIC?

The name of PUBLIC gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The VAC anti-cheat from Valve is enabled.

About the server

What location does PUBLIC run from?

You will find no region published by PUBLIC. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 51.81.48.22:28044.

Does PUBLIC perform well?

The 48-hour average for server fps stands at 128, never dipping below 68. Buildings, deployables and all the rest of the world pushed its entity count as high as 1,058,128. The highest memory reading was 5,868 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is PUBLIC, and is it currently online?

You can find PUBLIC online at present. The uptime it reports puts its last restart at about 6 days 12 hours ago. 89% is the uptime for the last 7 full days, up for 149 of 168 hours. It was first seen by Rust Wipe Tracker on 14 October 2026.

What Rust version is PUBLIC using?

The version on PUBLIC is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How does PUBLIC handle its wipe days?

The average busiest point of its recent wipes was 20 players. 11 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 1.

How often does PUBLIC wipe, and at what times?

PUBLIC wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 4 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is PUBLIC part of?

You will find PUBLIC on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.

What is the meaning of the server tags on PUBLIC?

gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags PUBLIC publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to PUBLIC?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 51.81.48.22:28044.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.