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Network live 11,715 servers online 68,833 players aboard 118 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TESTING

Online 51.83.150.41:28015 checked 9m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 500 players now 0% full
07-day averagepeak 4
#8,502ranktop 38%
10d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5213:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
15wipe-day peakplayers, last three wipes
80%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 17 OctThu 15 OctMon 12 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 17 Oct, 19:12 UTC 20:12 UK · 10d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct, 14:58 UTC 15:58 UK · 12d ago
    Wipe delivered
    Peak
    18
    Crowd
    held half
    Lasted
    2.2 days
    Players before
    3
  3. Mon 12 Oct, 14:59 UTC 15:59 UK · 15d ago
    Wipe delivered
    Peak
    25
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  4. Thu 8 Oct, 14:58 UTC 15:58 UK · 19d ago
    Wipe delivered
    Peak
    12
    Crowd
    held half
    Lasted
    4 days
    Players before
    4
  5. Mon 5 Oct, 15:00 UTC 16:00 UK · 22d ago
    Wipe delivered
    Peak
    24
    Crowd
    held half
    Lasted
    3 days
    Players before
    2
  6. Thu 1 Oct, 17:57 UTC FW 18:57 UK · 26d ago
    Force wipe delivered
    Peak
    23
    Crowd
    halved by day 1
    Lasted
    3.9 days
    Players before
    1
  7. Mon 28 Sep, 15:58 UTC 16:58 UK · 29d ago
    Wipe delivered
    Peak
    24
    Crowd
    held half
    Lasted
    3.1 days
    Players before
    2
  8. Fri 25 Sep, 17:03 UTC 18:03 UK · 32d ago
    Wipe delivered
    Peak
    22
    Crowd
    held half
    Lasted
    3 days
    Players before
    2
  9. Mon 21 Sep, 15:57 UTC 16:57 UK · 36d ago
    Wipe delivered
    Peak
    6
    Crowd
    halved by day 1
    Lasted
    4 days
    Players before
    0
  10. Mon 14 Sep, 15:56 UTC 16:56 UK · 43d ago
    Wipe delivered
    Peak
    25
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 180 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 173 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 143 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 16 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 49 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does TESTING compare with other Rust servers in the rankings?

In the top 38% of all ranked servers sits TESTING, at #8,502 on hours played over seven days.

Is TESTING busy at the moment?

Checking now: 0 players on 500 slots at TESTING. The seven-day figures show an average of 0 players and a peak of 4. The busiest hour over the last 48 hours was 09:00 UTC, averaging 1 players.

Map and rules

Which map is active on TESTING?

Size 1,000 and seed 612351 define the procedural map TESTING runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on TESTING, and what settings does it run?

No gather rate appears in the name of TESTING. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.

About the server

In which region is TESTING based?

No region is published by TESTING. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 51.83.150.41:28015 is its address.

How smoothly does TESTING run?

The 48-hour average for server fps stands at 128, never dipping below 125. The world held as many as 4,021 entities: buildings, deployables and the rest. Memory use peaked at 1,061 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of TESTING, and is it online?

Right now, TESTING is online. About 2 days 16 hours ago is when it last restarted, judged by the uptime it gives. It was up 127 of 168 hours over the last 7 full days, 76% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does TESTING operate?

On Windows, TESTING runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What should you expect from wipe day on TESTING?

15 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 80% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.

On what schedule does TESTING reset its map?

TESTING wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 10 days 17 hours.

Tags and filters

Where does TESTING appear across the Rust Wipe Tracker lists and filters?

You will find TESTING on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on TESTING?

Read off the game's server browser, the tags for TESTING are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join TESTING?

Enter client.connect 51.83.150.41:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players It holds 500 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.