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Network live 11,719 servers online 48,039 players aboard 104 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

CSE Network | Rust | DEV

Offline EU 51.83.197.88:28015 checked 5d ago

trio biweekly wipes moddedcarbon
Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Mon 2 Nov, 00:08 UK Mon 2 Nov, 00:08 UTC in 3d 23h · low confidence
0/ 5 players now 0% full
07-day averagepeak –
#15,349ranktop 69% · #2569 in EU
10d agolast wipebiweekly schedule
3d 23hnext wipeMon 2 Nov, 00:08 UTC
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU, and #524 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Monday 2 November, 00:08 UTC · 00:08 UK, in 3d 23h.

Its biweekly schedule tag · low confidence
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 3d 23hMon 2 Nov, 00:08 UTC00:08 UK
  2. 7d 18hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 17d 23hMon 16 Nov, 00:08 UTC00:08 UK
  4. 31d 23hMon 30 Nov, 00:08 UTC00:08 UK
  5. 35d 18hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 2 Nov, 00:08 UTC00:08 UK · in 3d 23h
    Next wipe expected · its biweekly schedule tag
  2. Mon 19 Oct, 00:08 UTC 01:08 UK · 10d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rust Planet|VANILLA +|WIPE 28.10EU · trio · biweekly · 1 on average 0 / 500
  2. Rustafied.com - EU TrioEU · trio · biweekly · 79 on average 12 / 100
  3. CZ/SK #Začátečníci#EU · trio · biweekly · 2 on average 0 / 50
  4. RustSpain.com | EU Trio MondaysEU · trio · weekly · 63 on average 78 / 200
  5. 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10EU · trio · monthly · 15 on average 1 / 550
  6. 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10EU · trio · monthly · 15 on average 10 / 550
Help desk

Quick answers

From the figures on this page.

Player activity

How does CSE Network | Rust | DEV compare with other Rust servers in the rankings?

Ranked #15,349 on player hours over the last seven days, CSE Network | Rust | DEV is #2,569 in Europe and in the top 69% of all ranked servers. The trio group puts it at #524.

How many players are on CSE Network | Rust | DEV right now?

At the moment CSE Network | Rust | DEV is offline, having last been seen 5 days 12 hours ago. Averaged over the past week: 0 players.

Server rules

On what map does CSE Network | Rust | DEV take place?

The map on CSE Network | Rust | DEV is procedural, produced by the game.

Which settings and rules apply on CSE Network | Rust | DEV?

The name of CSE Network | Rust | DEV gives no gather rate. A group may hold 3 players at most (trio). survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.

About the server

In which region is CSE Network | Rust | DEV based?

With its EU tag, CSE Network | Rust | DEV places itself in Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 51.83.197.88:28015 is its address.

Is CSE Network | Rust | DEV up, and how good is its uptime?

Offline for now: CSE Network | Rust | DEV was last seen 5 days 12 hours ago. 9% is the uptime for the last 7 full days, up for 15 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 15 September 2026.

What Rust version is CSE Network | Rust | DEV using?

Rust network protocol 2635 and build 168909 on Linux is what CSE Network | Rust | DEV runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does CSE Network | Rust | DEV handle its wipe days?

The average busiest point of its recent wipes was 1 players. 19 hours after the latest wipe, the crowd reached its peak.

How often does CSE Network | Rust | DEV wipe, and at what times?

The prediction follows its tag, because too few of CSE Network | Rust | DEV's wipes are on record to confirm the schedule. Due on Monday 2 November at 00:08 UTC: its next wipe. The world it is running was made 10 days. Its tags give the wipe schedule as every two weeks.

Tags and filters

Where does CSE Network | Rust | DEV appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take CSE Network | Rust | DEV: Rust servers in Europe, Modded Rust servers and Trio Rust servers, max team of 3. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on CSE Network | Rust | DEV?

The game's server browser picks up these CSE Network | Rust | DEV tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts3 (Group limit): Team size caps at 3; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^b (Biweekly): A wipe comes every fortnight; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): In the server browser it appears under Europe. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join CSE Network | Rust | DEV?

Enter client.connect 51.83.197.88:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts3

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 slots.
ts3
Group limit Team size caps at 3.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.