BananenMauls TestServer 4Netplayers
Offline 51.83.238.30:22300 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 30 Sep, 13:05 UTC 14:05 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sat 26 Sep, 19:31 UTC 20:31 UK · 32d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 3.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 121 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 58 / 700
- RustSpain.com | EU Main 6 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23 / 1000
Quick answers
From the figures on this page.
Population
How does BananenMauls TestServer 4Netplayers compare with other Rust servers in the rankings?
Over the past seven days, BananenMauls TestServer 4Netplayers has climbed to #16,773 for player hours, putting it in the top 70% of all ranked servers.
What is the current population on BananenMauls TestServer 4Netplayers?
The last sighting of BananenMauls TestServer 4Netplayers was 28 days 17 hours ago; it is offline right now.
Server rules
What is the current map on BananenMauls TestServer 4Netplayers?
The game generates the procedural map on BananenMauls TestServer 4Netplayers at size 1,000 with seed 1234567890. You can see the map on RustMaps from this page, since one size and seed give one map. You will see this map name: Custom Map.
What settings and rules should you know for BananenMauls TestServer 4Netplayers?
The name of BananenMauls TestServer 4Netplayers gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of BananenMauls TestServer 4Netplayers?
You will find no region published by BananenMauls TestServer 4Netplayers. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 51.83.238.30:22300 is its address.
Is BananenMauls TestServer 4Netplayers up, and how good is its uptime?
BananenMauls TestServer 4Netplayers is offline at the moment, with the last sighting 28 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 18 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does BananenMauls TestServer 4Netplayers operate?
The version on BananenMauls TestServer 4Netplayers is Rust network protocol 2633 and build 165217, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does BananenMauls TestServer 4Netplayers handle its wipe days?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does BananenMauls TestServer 4Netplayers wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of BananenMauls TestServer 4Netplayers's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 28 days 19 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is BananenMauls TestServer 4Netplayers part of?
You will find BananenMauls TestServer 4Netplayers on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on BananenMauls TestServer 4Netplayers?
Read off the game's server browser, the tags for BananenMauls TestServer 4Netplayers are: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join BananenMauls TestServer 4Netplayers?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 51.83.238.30:22300.
