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Network live 11,656 servers online 45,182 players aboard 112 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

4Netplayers.The.special.forces

Offline 51.89.152.8:32600 checked 2d ago

quad moddedoxidesoftcore
Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,414ranktop 69%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 15 Oct, 11:12 UTC 12:12 UK · 12d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 2 on average 2 / 100
  2. Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average 1 / 233
  3. [EA] Softcore 1quad · monthly · 69 on average 26 / 350
  4. [US] Facepunch Softcore 2NA · quad · monthly · 60 on average 63 / 300
  5. Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 37 on average 25 / 150
  6. Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average 18 / 100
Help desk

Quick answers

From the figures on this page.

Player count

How does 4Netplayers.The.special.forces compare with other Rust servers in the rankings?

A seven-day player-hours count places 4Netplayers.The.special.forces at #15,414: the top 69% of every ranked server. The quad group puts it at #625.

Is 4Netplayers.The.special.forces busy at the moment?

The last sighting of 4Netplayers.The.special.forces was 2 days 12 hours ago; it is offline right now. Averaged over the past week: 0 players.

Rules and settings

On what map does 4Netplayers.The.special.forces take place?

Generated by the game with seed 1382625960, the procedural map on 4Netplayers.The.special.forces is size 4,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for 4Netplayers.The.special.forces?

The name of 4Netplayers.The.special.forces gives no gather rate. The cap on a group is 4 players (quad). softcore is the mode, A softer Facepunch mode, where part of your loot stays with you. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of 4Netplayers.The.special.forces?

There is no region published for 4Netplayers.The.special.forces. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 51.89.152.8:32600.

How reliable is 4Netplayers.The.special.forces, and is it currently online?

Offline for now: 4Netplayers.The.special.forces was last seen 2 days 12 hours ago. 65% is the uptime for the last 7 full days, up for 109 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 15 September 2026.

On what Rust version does 4Netplayers.The.special.forces operate?

On Linux, 4Netplayers.The.special.forces runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on 4Netplayers.The.special.forces when wipe day arrives?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does 4Netplayers.The.special.forces reset its map?

Its rhythm cannot yet be told: too few of 4Netplayers.The.special.forces's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 12 days 14 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is 4Netplayers.The.special.forces part of?

You will find 4Netplayers.The.special.forces on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on 4Netplayers.The.special.forces?

The game's server browser picks up these 4Netplayers.The.special.forces tags: gmsoftcore (Game mode): The mode is Softcore, with easier rules; mp10 (Max players): Slot count: 10; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to 4Netplayers.The.special.forces?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.89.152.8:32600.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode The mode is Softcore, with easier rules.
mp10
Max players Slot count: 10.
ts4
Group limit Team size caps at 4.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.