4Netplayers MrWolfCommunity Server
Online 51.89.172.53:24900 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first-
Tue 27 Oct, 16:39 UTC 16:39 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 23 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 34 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 1 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of 4Netplayers MrWolfCommunity Server against other Rust servers?
Over the past seven days, 4Netplayers MrWolfCommunity Server has climbed to #6,324 for player hours, putting it in the top 28% of all ranked servers.
How many players are on 4Netplayers MrWolfCommunity Server right now?
Checking now: 0 players on 10 slots at 4Netplayers MrWolfCommunity Server. The seven-day figures show an average of 1 players and a peak of 2. Over the last 48 hours, the peak hour came at 22:00 UTC with an average of 2 players.
Map and rules
Which map is active on 4Netplayers MrWolfCommunity Server?
Generated by the game with seed 464832282, the procedural map on 4Netplayers MrWolfCommunity Server is size 3,700. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on 4Netplayers MrWolfCommunity Server?
The name of 4Netplayers MrWolfCommunity Server gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of 4Netplayers MrWolfCommunity Server?
You will find no region published by 4Netplayers MrWolfCommunity Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 51.89.172.53:24900.
Does 4Netplayers MrWolfCommunity Server perform well?
Server fps over the last 48 hours averaged 30; the lowest was 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 79,492. Memory use peaked at 2,558 MB. Players feel a rising entity count and low fps as lag.
How reliable is 4Netplayers MrWolfCommunity Server, and is it currently online?
Right now, 4Netplayers MrWolfCommunity Server is online. The uptime it reports puts its last restart at about 11 hours ago. 12 of 24 hours were up in the last 1 full day, a 50% share. The first sighting of it by Rust Wipe Tracker came on 27 October 2026.
What Rust version is 4Netplayers MrWolfCommunity Server using?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers MrWolfCommunity Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does 4Netplayers MrWolfCommunity Server wipe? What schedule does it follow?
There are too few of 4Netplayers MrWolfCommunity Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 34 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is 4Netplayers MrWolfCommunity Server part of?
The Rust Wipe Tracker lists that include 4Netplayers MrWolfCommunity Server are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on 4Netplayers MrWolfCommunity Server?
Read off the game's server browser, the tags for 4Netplayers MrWolfCommunity Server are: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join 4Netplayers MrWolfCommunity Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.89.172.53:24900.