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Network live 11,686 servers online 34,939 players aboard 97 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

4Netplayers MrWolfCommunity Server

Online 51.89.172.53:24900 checked 10m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
17-day averagepeak 2
#6,324ranktop 28%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.511.5216:0020:0000:0016:0021:0001:00Wiped Tue 27 Oct, 16:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304016:0020:0000:0016:0021:0001:00Wiped Tue 27 Oct, 16:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 16:39 UTC 16:39 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 154 on average 23 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 126 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 34 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 13 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 4 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 1 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of 4Netplayers MrWolfCommunity Server against other Rust servers?

Over the past seven days, 4Netplayers MrWolfCommunity Server has climbed to #6,324 for player hours, putting it in the top 28% of all ranked servers.

How many players are on 4Netplayers MrWolfCommunity Server right now?

Checking now: 0 players on 10 slots at 4Netplayers MrWolfCommunity Server. The seven-day figures show an average of 1 players and a peak of 2. Over the last 48 hours, the peak hour came at 22:00 UTC with an average of 2 players.

Map and rules

Which map is active on 4Netplayers MrWolfCommunity Server?

Generated by the game with seed 464832282, the procedural map on 4Netplayers MrWolfCommunity Server is size 3,700. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on 4Netplayers MrWolfCommunity Server?

The name of 4Netplayers MrWolfCommunity Server gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of 4Netplayers MrWolfCommunity Server?

You will find no region published by 4Netplayers MrWolfCommunity Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 51.89.172.53:24900.

Does 4Netplayers MrWolfCommunity Server perform well?

Server fps over the last 48 hours averaged 30; the lowest was 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 79,492. Memory use peaked at 2,558 MB. Players feel a rising entity count and low fps as lag.

How reliable is 4Netplayers MrWolfCommunity Server, and is it currently online?

Right now, 4Netplayers MrWolfCommunity Server is online. The uptime it reports puts its last restart at about 11 hours ago. 12 of 24 hours were up in the last 1 full day, a 50% share. The first sighting of it by Rust Wipe Tracker came on 27 October 2026.

What Rust version is 4Netplayers MrWolfCommunity Server using?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers MrWolfCommunity Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

When does 4Netplayers MrWolfCommunity Server wipe? What schedule does it follow?

There are too few of 4Netplayers MrWolfCommunity Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 34 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is 4Netplayers MrWolfCommunity Server part of?

The Rust Wipe Tracker lists that include 4Netplayers MrWolfCommunity Server are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the server tags on 4Netplayers MrWolfCommunity Server?

Read off the game's server browser, the tags for 4Netplayers MrWolfCommunity Server are: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join 4Netplayers MrWolfCommunity Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.89.172.53:24900.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.