4Netplayers MrWolfCommunity
Offline 51.89.172.53:27200 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 6h.
The force wipe · high confidenceComing wipes
- 7d 6hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 6hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 6hNext wipe expected · the force wipe
-
Mon 26 Oct, 03:26 UTC 03:26 UK · 3d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 6 Oct, 13:18 UTC 14:18 UK · 22d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 10
- Lasted
- 19.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 72 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 27 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 251 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 104 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 14 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 387 / 1000
Quick answers
From the figures on this page.
Player count
How does 4Netplayers MrWolfCommunity compare with other Rust servers in the rankings?
Over the past seven days, 4Netplayers MrWolfCommunity has climbed to #12,183 for player hours, putting it in the top 55% of all ranked servers.
How many players are on 4Netplayers MrWolfCommunity right now?
The last sighting of 4Netplayers MrWolfCommunity was 44 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 2. Over the last 48 hours, the peak hour came at 16:00 UTC with an average of 1 players.
Server rules
What is the current map on 4Netplayers MrWolfCommunity?
Generated by the game with seed 1173896604, the procedural map on 4Netplayers MrWolfCommunity is size 3,750. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on 4Netplayers MrWolfCommunity?
No gather rate appears in the name of 4Netplayers MrWolfCommunity. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is 4Netplayers MrWolfCommunity based?
No region is published by 4Netplayers MrWolfCommunity. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 51.89.172.53:27200 is its address.
Does 4Netplayers MrWolfCommunity perform well?
Server fps over the last 48 hours averaged 30; the lowest was 30. The world held as many as 83,093 entities: buildings, deployables and the rest. The highest memory reading was 2,965 MB. Players feel a rising entity count and low fps as lag.
How reliable is 4Netplayers MrWolfCommunity, and is it currently online?
The current status for 4Netplayers MrWolfCommunity is offline, last seen 44 hours ago. The uptime it reports puts its last restart at about 35 hours ago. It was up 120 of 168 hours over the last 7 full days, 71% of the time. It was first seen by Rust Wipe Tracker on 6 October 2026.
On what Rust version does 4Netplayers MrWolfCommunity operate?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers MrWolfCommunity runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How does 4Netplayers MrWolfCommunity handle its wipe days?
The average busiest point of its recent wipes was 2 players. After 36 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 10.
How often does 4Netplayers MrWolfCommunity wipe, and at what times?
4Netplayers MrWolfCommunity wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 3 days 9 hours. A wipe every month is the schedule given in its tags.
Tags and listings
On Rust Wipe Tracker, which lists and filters is 4Netplayers MrWolfCommunity part of?
The Rust Wipe Tracker lists that include 4Netplayers MrWolfCommunity are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What is the meaning of the server tags on 4Netplayers MrWolfCommunity?
gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags 4Netplayers MrWolfCommunity publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join 4Netplayers MrWolfCommunity?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 51.89.172.53:27200.