salvation
Offline 51.89.195.13:26400 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 59 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 96 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 34 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 103 / 700
- RustSpain.com | EU Main 346 / 350
Quick answers
From the figures on this page.
Population
What is the ranking of salvation against other Rust servers?
In the top 68% of all ranked servers sits salvation, at #15,268 on hours played over seven days.
Is salvation busy at the moment?
The last sighting of salvation was 4 days 9 hours ago; it is offline right now. Averaged over the past week: 0 players.
Rules and settings
On what map does salvation take place?
Generated by the game with seed 1234567890, the procedural map on salvation is size 4,000. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for salvation?
The name of salvation gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of salvation?
No region is published by salvation. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 51.89.195.13:26400 is its address.
Is salvation up, and how good is its uptime?
Offline for now: salvation was last seen 4 days 9 hours ago. It was up 84 of 168 hours over the last 7 full days, 50% of the time. It was first seen by Rust Wipe Tracker on 15 October 2026.
What Rust version is salvation using?
The version on salvation is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does salvation wipe? What schedule does it follow?
To tell its rhythm we would need more of salvation's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 14 days 11 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is salvation part of?
The Rust Wipe Tracker lists that include salvation are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on salvation?
The game's server browser picks up these salvation tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join salvation?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 51.89.195.13:26400.