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Network live 11,777 servers online 67,749 players aboard 194 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Dev-The Walking Life

Offline 51.91.234.88:21650 checked 2d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 21d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,318ranktop 69%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 7 Oct, 16:12 UTC 17:12 UK · 21d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 168 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 122 / 100
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 80 / 700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 17 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 22 / 1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average 259 / 700
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Dev-The Walking Life against other Rust servers?

A seven-day player-hours count places Dev-The Walking Life at #15,318: the top 69% of every ranked server.

Is Dev-The Walking Life busy at the moment?

At the moment Dev-The Walking Life is offline, having last been seen 2 days 9 hours ago. The seven-day average for this server is 0 players.

Map and rules

On what map does Dev-The Walking Life take place?

Generated by the game with seed 395335856, the procedural map on Dev-The Walking Life is size 6,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on Dev-The Walking Life, and what settings does it run?

The name of Dev-The Walking Life gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of Dev-The Walking Life?

You will find no region published by Dev-The Walking Life. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 51.91.234.88:21650 is its address.

How reliable is Dev-The Walking Life, and is it currently online?

Offline for now: Dev-The Walking Life was last seen 2 days 9 hours ago. It was up 124 of 168 hours over the last 7 full days, 74% of the time. The first sighting of it by Rust Wipe Tracker came on 2 October 2026.

What Rust version is Dev-The Walking Life using?

On Linux, Dev-The Walking Life runs Rust network protocol 2634 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on Dev-The Walking Life?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does Dev-The Walking Life reset its map?

Its rhythm cannot yet be told: too few of Dev-The Walking Life's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 21 days 20 hours have passed since this world was made.

Tags and listings

Where does Dev-The Walking Life appear across the Rust Wipe Tracker lists and filters?

You will find Dev-The Walking Life on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Dev-The Walking Life?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Dev-The Walking Life publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join Dev-The Walking Life?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.91.234.88:21650.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.