Dev-The Walking Life
Offline 51.91.234.88:21650 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 7 Oct, 16:12 UTC 17:12 UK · 21d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 168 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 80 / 700
- RustSpain.com | EU Main 17 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 259 / 700
Quick answers
From the figures on this page.
Player count
What is the ranking of Dev-The Walking Life against other Rust servers?
A seven-day player-hours count places Dev-The Walking Life at #15,318: the top 69% of every ranked server.
Is Dev-The Walking Life busy at the moment?
At the moment Dev-The Walking Life is offline, having last been seen 2 days 9 hours ago. The seven-day average for this server is 0 players.
Map and rules
On what map does Dev-The Walking Life take place?
Generated by the game with seed 395335856, the procedural map on Dev-The Walking Life is size 6,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Dev-The Walking Life, and what settings does it run?
The name of Dev-The Walking Life gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Dev-The Walking Life?
You will find no region published by Dev-The Walking Life. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 51.91.234.88:21650 is its address.
How reliable is Dev-The Walking Life, and is it currently online?
Offline for now: Dev-The Walking Life was last seen 2 days 9 hours ago. It was up 124 of 168 hours over the last 7 full days, 74% of the time. The first sighting of it by Rust Wipe Tracker came on 2 October 2026.
What Rust version is Dev-The Walking Life using?
On Linux, Dev-The Walking Life runs Rust network protocol 2634 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What should you expect from wipe day on Dev-The Walking Life?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
On what schedule does Dev-The Walking Life reset its map?
Its rhythm cannot yet be told: too few of Dev-The Walking Life's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 21 days 20 hours have passed since this world was made.
Tags and listings
Where does Dev-The Walking Life appear across the Rust Wipe Tracker lists and filters?
You will find Dev-The Walking Life on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Dev-The Walking Life?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Dev-The Walking Life publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Dev-The Walking Life?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.91.234.88:21650.