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Network live 11,890 servers online 103,852 players aboard 420 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

LushMap test

Offline 51.91.242.62:28100 checked 18d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 18d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 11 Oct, 04:48 UTC 05:48 UK · 18d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 120 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 197 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average 75 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average 228 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 348 / 350
Help desk

Quick answers

From the figures on this page.

Population

Where does LushMap test place among Rust servers?

In the top 72% of all ranked servers sits LushMap test, at #15,826 on hours played over seven days.

Is LushMap test busy at the moment?

The last sighting of LushMap test was 18 days 8 hours ago; it is offline right now.

Server rules

Which settings and rules apply on LushMap test?

No gather rate appears in the name of LushMap test. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Server details

What location does LushMap test run from?

No region is published by LushMap test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 51.91.242.62:28100.

How reliable is LushMap test, and is it currently online?

LushMap test is offline at the moment, with the last sighting 18 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 11 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does LushMap test operate?

Rust network protocol 2634 and build 167398 on Linux is what LushMap test runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does LushMap test handle its wipe days?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does LushMap test wipe? What schedule does it follow?

To tell its rhythm we would need more of LushMap test's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 18 days 8 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is LushMap test part of?

You will find LushMap test on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on LushMap test?

The game's server browser picks up these LushMap test tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join LushMap test?

Enter client.connect 51.91.242.62:28100 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.