Takaro Dev
Offline 52.162.137.100:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 508 / 550
- Rustoria.co - EU East Long 423 / 450
- Rusty Moose |EU Main| 57 / 250
- Rustoria.co - EU Main 58 / 250
- Rustafied.com - EU Friday 57 / 100
- Rustoria.co - EU East Medium 151 / 200
Quick answers
From the figures on this page.
Population
How does Takaro Dev compare with other Rust servers in the rankings?
A seven-day player-hours count places Takaro Dev at #15,318: the top 69% of every ranked server.
What is the current population on Takaro Dev?
The last sighting of Takaro Dev was 3 days 12 hours ago; it is offline right now. For the last seven days the average player count was 0.
Server rules
On what map does Takaro Dev take place?
The game generates the procedural map that Takaro Dev runs.
Which settings and rules apply on Takaro Dev?
The name of Takaro Dev gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is not active.
Server details
In which region is Takaro Dev based?
No region is published by Takaro Dev. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 52.162.137.100:28015.
How reliable is Takaro Dev, and is it currently online?
The current status for Takaro Dev is offline, last seen 3 days 12 hours ago. It was up 0 of 48 hours over the last 2 full days, 0% of the time. 26 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Takaro Dev using?
Rust network protocol 2635 and build 168909 on Linux is what Takaro Dev runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does Takaro Dev wipe, and at what times?
There are too few of Takaro Dev's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 3 days 12 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Takaro Dev part of?
These Rust Wipe Tracker lists take Takaro Dev: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on Takaro Dev?
Read off the game's server browser, the tags for Takaro Dev are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Takaro Dev?
Enter client.connect 52.162.137.100:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.