IndustrialCooking test
Offline 54.209.114.76:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 28 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 29 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 2 / 1000
Quick answers
From the figures on this page.
Population
Where does IndustrialCooking test place among Rust servers?
Over the past seven days, IndustrialCooking test has climbed to #15,849 for player hours, putting it in the top 72% of all ranked servers.
Is IndustrialCooking test busy at the moment?
The last sighting of IndustrialCooking test was 17 days 17 hours ago; it is offline right now.
Server rules
Which map is active on IndustrialCooking test?
A procedural map, generated by the game, is what IndustrialCooking test runs.
What settings and rules should you know for IndustrialCooking test?
No gather rate appears in the name of IndustrialCooking test. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is IndustrialCooking test based?
There is no region published for IndustrialCooking test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 54.209.114.76:28015 is its address.
Is IndustrialCooking test up, and how good is its uptime?
The current status for IndustrialCooking test is offline, last seen 17 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 10 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is IndustrialCooking test using?
The version on IndustrialCooking test is Rust network protocol 2634 and build 167398, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does IndustrialCooking test reset its map?
To tell its rhythm we would need more of IndustrialCooking test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 18 days 18 hours have passed since this world was made.
Tags and listings
Where does IndustrialCooking test appear across the Rust Wipe Tracker lists and filters?
You will find IndustrialCooking test on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on IndustrialCooking test?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): It runs game build 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags IndustrialCooking test publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join IndustrialCooking test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 54.209.114.76:28015.