[EU] SINMAS STAGING Livestock
Online 54.36.179.224:28015 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 28 Oct, 10:59 UTC 10:59 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 27 Oct, 15:03 UTC 15:03 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sun 18 Oct, 18:59 UTC 19:59 UK · 10d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 8.8 days
- Players before
- 0
-
Mon 28 Sep, 08:10 UTC 09:10 UK · 31d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 4
- Lasted
- 20.5 days
- Players before
- 0
-
Thu 24 Sep, 18:08 UTC 19:08 UK · 34d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 2
- Lasted
- 3.6 days
- Players before
- 0
-
Thu 17 Sep, 12:36 UTC 13:36 UK · 41d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 7.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 79 / 700
- RustSpain.com | EU Main 9 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 233 / 700
Quick answers
From the figures on this page.
Population
Where does [EU] SINMAS STAGING Livestock place among Rust servers?
Over the past seven days, [EU] SINMAS STAGING Livestock has climbed to #6,959 for player hours, putting it in the top 31% of all ranked servers.
Is [EU] SINMAS STAGING Livestock busy at the moment?
At the moment 0 players are on [EU] SINMAS STAGING Livestock, which has 50 slots. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 12:00 UTC with an average of 1 players.
Map and rules
What is the current map on [EU] SINMAS STAGING Livestock?
The game generates the procedural map on [EU] SINMAS STAGING Livestock at size 3,400 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.
What are the rules on [EU] SINMAS STAGING Livestock, and what settings does it run?
No gather rate appears in the name of [EU] SINMAS STAGING Livestock. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of [EU] SINMAS STAGING Livestock?
Its name points to Europe, while [EU] SINMAS STAGING Livestock publishes no region tag. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 54.36.179.224:28015.
Does [EU] SINMAS STAGING Livestock perform well?
Averaged over the last 48 hours, server fps was 30, with a low of 30. The world held as many as 85,000 entities: buildings, deployables and the rest. The highest memory reading was 2,396 MB. Players feel a rising entity count and low fps as lag.
Is [EU] SINMAS STAGING Livestock up, and how good is its uptime?
Right now, [EU] SINMAS STAGING Livestock is online. The uptime it reports puts its last restart at about 4 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [EU] SINMAS STAGING Livestock operate?
On Linux, [EU] SINMAS STAGING Livestock runs Rust network protocol 2635 and build 169621. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does [EU] SINMAS STAGING Livestock handle its wipe days?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. By day 3 it had fallen below half where the crowd did not hold.
On what schedule does [EU] SINMAS STAGING Livestock reset its map?
There is no next wipe to predict for [EU] SINMAS STAGING Livestock: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 24 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is [EU] SINMAS STAGING Livestock part of?
These Rust Wipe Tracker lists take [EU] SINMAS STAGING Livestock: Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on [EU] SINMAS STAGING Livestock?
gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs169621 (Build): Build number: 169621; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags [EU] SINMAS STAGING Livestock publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join [EU] SINMAS STAGING Livestock?
Enter client.connect 54.36.179.224:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://sinmas.eu.