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Network live 11,829 servers online 89,289 players aboard 14 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Z World 1

Offline 54.37.128.65:28035 checked 17d ago

vanillamoddedcarbon
Tracking number · connect
Wipe progress · wiped 17d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 20 players now 0% full
07-day averagepeak –
#15,769ranktop 71%
17d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 205 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 19 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does Z World 1 compare with other Rust servers in the rankings?

In the top 71% of all ranked servers sits Z World 1, at #15,769 on hours played over seven days.

Is Z World 1 busy at the moment?

The last sighting of Z World 1 was 17 days 3 hours ago; it is offline right now.

Server rules

Which map is active on Z World 1?

The game generates the procedural map on Z World 1 at size 1,000 with seed 1597963589. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on Z World 1, and what settings does it run?

The name of Z World 1 gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. By its own description it is vanilla: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of Z World 1?

No region is published by Z World 1. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 54.37.128.65:28035 is its address.

What is the uptime of Z World 1, and is it online?

Z World 1 is offline at the moment, with the last sighting 17 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 11 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Z World 1 operate?

On Linux, Z World 1 runs Rust network protocol 2634 and build 167398. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

On what schedule does Z World 1 reset its map?

To tell its rhythm we would need more of Z World 1's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 17 days 3 hours.

Tags and filters

Where does Z World 1 appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Z World 1: Modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Z World 1?

Read off the game's server browser, the tags for Z World 1 are: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to Z World 1?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 54.37.128.65:28035.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players Slot count: 20.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.