Skip to the page
Network live 11,617 servers online 34,993 players aboard 74 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

FLYING TURBANS 2X - Minicopter / Helicopter Training

Online 54.37.245.131:29015 checked 11m ago

2x moddedoxide
Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak 1
#14,679ranktop 66%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 19 Oct, 02:52 UTC 03:52 UK · 10d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 809 on average 297 / 350
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 601 on average 104 / 150
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 372 on average 89 / 150
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average 46 / 150
  5. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 331 on average 755 / 670
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average 53 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

Where does FLYING TURBANS 2X - Minicopter / Helicopter Training place among Rust servers?

Over the past seven days, FLYING TURBANS 2X - Minicopter / Helicopter Training has climbed to #14,679 for player hours, putting it in the top 66% of all ranked servers.

How many players are on FLYING TURBANS 2X - Minicopter / Helicopter Training right now?

The current count is 0 players on 100 slots for FLYING TURBANS 2X - Minicopter / Helicopter Training. Averaged over the past week: 0 players, peaking at 1.

Server rules

Which map is active on FLYING TURBANS 2X - Minicopter / Helicopter Training?

The game generates the procedural map on FLYING TURBANS 2X - Minicopter / Helicopter Training at size 4,000 with seed 987644432. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on FLYING TURBANS 2X - Minicopter / Helicopter Training, and what settings does it run?

Gather rate on FLYING TURBANS 2X - Minicopter / Helicopter Training is 2x, as its name says. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Server details

What location does FLYING TURBANS 2X - Minicopter / Helicopter Training run from?

There is no region published for FLYING TURBANS 2X - Minicopter / Helicopter Training. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 54.37.245.131:29015 is its address.

Does FLYING TURBANS 2X - Minicopter / Helicopter Training perform well?

The 48-hour average for server fps stands at 138, never dipping below 122. Buildings, deployables and all the rest of the world pushed its entity count as high as 91,169. 4,931 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is FLYING TURBANS 2X - Minicopter / Helicopter Training, and is it currently online?

You can find FLYING TURBANS 2X - Minicopter / Helicopter Training online at present. About 10 days 2 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is FLYING TURBANS 2X - Minicopter / Helicopter Training using?

On Linux, FLYING TURBANS 2X - Minicopter / Helicopter Training runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does FLYING TURBANS 2X - Minicopter / Helicopter Training handle its wipe days?

At their busiest, its recent wipes drew an average of 2 players. After 32 hours the latest wipe's crowd hit its peak.

How often does FLYING TURBANS 2X - Minicopter / Helicopter Training wipe, and at what times?

To tell its rhythm we would need more of FLYING TURBANS 2X - Minicopter / Helicopter Training's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 10 days 3 hours have passed since this world was made.

Tags and listings

Where does FLYING TURBANS 2X - Minicopter / Helicopter Training appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include FLYING TURBANS 2X - Minicopter / Helicopter Training are: Rust servers with a 2x gather rate and Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x and it appears.

How should you read the tags on FLYING TURBANS 2X - Minicopter / Helicopter Training?

gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags FLYING TURBANS 2X - Minicopter / Helicopter Training publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join FLYING TURBANS 2X - Minicopter / Helicopter Training?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 54.37.245.131:29015. Its website can be found at https://turbans.gg.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.