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Network live 11,851 servers online 93,847 players aboard 391 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

US Testing Server

Online NA 54.39.102.131:22015 checked 12m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ ? players now
07-day averagepeak –
#15,344ranktop 69% · #1503 in NA
6d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

0510152016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
43%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 22 Oct, 18:00 UTC 19:00 UK · 6d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct, 23:30 UTC 00:30 UK · 13d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    6.8 days
    Players before
    0
  3. Thu 15 Oct, 07:30 UTC 08:30 UK · 14d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  4. Wed 14 Oct, 15:30 UTC 16:30 UK · 15d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  5. Tue 13 Oct, 23:30 UTC 00:30 UK · 15d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  6. Tue 13 Oct, 01:51 UTC 02:51 UK · 16d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  7. Sun 27 Sep, 04:33 UTC 05:33 UK · 32d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    15.9 days
    Players before
    0
  8. Sat 26 Sep, 20:49 UTC 21:49 UK · 32d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average 19 / 100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average 10 / 50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average 2 / 100
  4. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average 9 / 150
  5. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average 6 / 175
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average 3 / 90
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of US Testing Server against other Rust servers?

Ranked #15,344 on player hours over the last seven days, US Testing Server is #1,503 in North America and in the top 69% of all ranked servers.

Is US Testing Server busy at the moment?

The current player count on US Testing Server is 0. The seven-day average for this server is 0 players.

Map and rules

On what map does US Testing Server take place?

Size 1,024 and seed 1337 define the procedural map US Testing Server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: CraggyIsland.

Which settings and rules apply on US Testing Server?

The name of US Testing Server gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is US Testing Server based?

With its NA tag, US Testing Server places itself in North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 54.39.102.131:22015.

Does US Testing Server perform well?

Server fps over the last 48 hours averaged 20; the lowest was 19. The world held as many as 2,991 entities: buildings, deployables and the rest. The highest memory reading was 711 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is US Testing Server up, and how good is its uptime?

Right now, US Testing Server is online. The uptime it reports puts its last restart at about 4 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 26 September 2026.

On what Rust version does US Testing Server operate?

The version on US Testing Server is Rust network protocol 2634 and build 167584, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does US Testing Server handle its wipe days?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does US Testing Server wipe? What schedule does it follow?

US Testing Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 6 days 21 hours have passed since this world was made.

Tags and listings

Where does US Testing Server appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take US Testing Server: Modded Rust servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on US Testing Server?

The game's server browser picks up these US Testing Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join US Testing Server?

Enter client.connect 54.39.102.131:22015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server has 0 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167584
Build Build number: 167584.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.