[UA] TEST U DIE ;)
Offline 57.128.210.53:28067 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 12:21 UTC · 12:21 UK, in 6d 11h.
Its weekly schedule tag · low confidenceComing wipes
- 6d 11hTue 3 Nov, 12:21 UTC12:21 UK
- 8d 18hThu 5 Nov, 19:00 UTC19:00 UKFW
- 13d 11hTue 10 Nov, 12:21 UTC12:21 UK
- 20d 11hTue 17 Nov, 12:21 UTC12:21 UK
- 27d 11hTue 24 Nov, 12:21 UTC12:21 UK
- 34d 11hTue 1 Dec, 12:21 UTC12:21 UK
- 36d 18hThu 3 Dec, 19:00 UTC19:00 UKFW
- 41d 11hTue 8 Dec, 12:21 UTC12:21 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 3 Nov, 12:21 UTC12:21 UK · in 6d 11hNext wipe expected · its weekly schedule tag
-
Tue 6 Oct, 12:21 UTC 13:21 UK · 21d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 5 Oct, 10:36 UTC 11:36 UK · 22d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
-
Thu 1 Oct, 18:03 UTC FW 19:03 UK · 26d agoForce wipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 3.7 days
- Players before
- 0
-
Mon 28 Sep, 12:49 UTC 13:49 UK · 29d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 3.2 days
- Players before
- 1
-
Sat 26 Sep, 20:12 UTC 21:12 UK · 31d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 0
-
Thu 24 Sep, 06:50 UTC 07:50 UK · 33d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 1
- Lasted
- 2.6 days
- Players before
- 0
-
Tue 22 Sep, 19:54 UTC 20:54 UK · 35d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
-
Mon 14 Sep, 16:50 UTC 17:50 UK · 43d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 8.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 53 / 225
- RustSpain.com | EU Main 10 / 200
- [NA] Willjum's Solo Only | Thursday Wipes 17 / 100
- [EU] Willjum's Solo Only | Thursday Wipes 13 / 175
- QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 20 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of [UA] TEST U DIE ;) against other Rust servers?
Over the past seven days, [UA] TEST U DIE ;) has climbed to #15,929 for player hours, putting it in the top 72% of all ranked servers.
What is the current population on [UA] TEST U DIE ;)?
The last sighting of [UA] TEST U DIE ;) was 19 days 21 hours ago; it is offline right now.
Map and rules
What is the current map on [UA] TEST U DIE ;)?
The game generates the procedural map on [UA] TEST U DIE ;) at size 4,500 with seed 831201459. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for [UA] TEST U DIE ;)?
The name of [UA] TEST U DIE ;) gives no gather rate. The group limit is 32 players. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What location does [UA] TEST U DIE ;) run from?
You will find no region published by [UA] TEST U DIE ;). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 57.128.210.53:28067.
Is [UA] TEST U DIE ;) up, and how good is its uptime?
[UA] TEST U DIE ;) is offline at the moment, with the last sighting 19 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does [UA] TEST U DIE ;) operate?
The version on [UA] TEST U DIE ;) is Rust network protocol 2634 and build 166652, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does [UA] TEST U DIE ;) handle its wipe days?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. Where that did not hold, it dropped below half by day 1.5.
On what schedule does [UA] TEST U DIE ;) reset its map?
The prediction follows its tag, because too few of [UA] TEST U DIE ;)'s wipes are on record to confirm the schedule. You can expect its next wipe on Tuesday 3 November at 12:21 UTC. The world it is running was made 21 days 11 hours. The tags state that it wipes each week.
Server tags
Where does [UA] TEST U DIE ;) appear across the Rust Wipe Tracker lists and filters?
You will find [UA] TEST U DIE ;) on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly and it appears.
What is the meaning of the server tags on [UA] TEST U DIE ;)?
The game's server browser picks up these [UA] TEST U DIE ;) tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp200 (Max players): Slot count: 200; ts32 (Group limit): Team size caps at 32; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^w (Weekly): Weekly wipe cycle; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join [UA] TEST U DIE ;)?
Enter client.connect 57.128.210.53:28067 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://discord.com/invite/Jxqy3KceWH is its website.
