Skip to the page
Network live 11,652 servers online 47,233 players aboard 114 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Rust Server

Offline 57.128.229.173:25580 checked 1h ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 10 players now 10% full
17-day averagepeak 2
#5,572ranktop 25%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.511.5215:0020:0014:0020:0001:0007:00Wiped Tue 27 Oct, 15:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040015:0020:0014:0020:0001:0007:00Wiped Tue 27 Oct, 15:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 15:39 UTC 15:39 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 24 Oct, 13:52 UTC 14:52 UK · 4d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    3.1 days
    Players before
    0
  3. Fri 16 Oct, 09:28 UTC 10:28 UK · 12d ago
    Wipe delivered
    Peak
    5
    Crowd
    held half
    Lasted
    8.2 days
    Players before
    1
  4. Sun 11 Oct, 12:37 UTC 13:37 UK · 17d ago
    Wipe delivered
    Peak
    5
    Crowd
    held half
    Lasted
    4.9 days
    Players before
    4
  5. Sat 10 Oct, 09:23 UTC 10:23 UK · 18d ago
    Wipe delivered
    Peak
    12
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  6. Fri 9 Oct, 10:34 UTC 11:34 UK · 19d ago
    Wipe delivered
    Peak
    12
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Thu 8 Oct, 16:00 UTC 17:00 UK · 20d ago
    Wipe delivered
    Peak
    12
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  8. Mon 5 Oct, 13:40 UTC 14:40 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.1 days
    Players before
    0
  9. Sun 4 Oct, 12:34 UTC 13:34 UK · 24d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  10. Sun 4 Oct, 04:33 UTC 05:33 UK · 25d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
Show all 11 wipes
  1. Sun 27 Sep, 10:24 UTC 11:24 UK · 31d ago
    Wipe delivered
    Peak
    6
    Crowd
    halved by day 1
    Lasted
    6.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 109 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 125 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 167 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 52 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 5 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 22 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of A Rust Server against other Rust servers?

In the top 25% of all ranked servers sits A Rust Server, at #5,572 on hours played over seven days.

How many players are on A Rust Server right now?

The last sighting of A Rust Server was 1 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 2. Over the last 48 hours, the peak hour came at 16:00 UTC with an average of 2 players.

Map and rules

On what map does A Rust Server take place?

Size 4,300 and seed 1705331099 define the procedural map A Rust Server runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on A Rust Server?

You will not find a gather rate in the name of A Rust Server. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is disabled.

Operator and location

What is the location of A Rust Server?

You will find no region published by A Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 57.128.229.173:25580.

Does A Rust Server perform well?

The 48-hour average for server fps stands at 236, never dipping below 221. The world held as many as 102,873 entities: buildings, deployables and the rest. The highest memory reading was 3,515 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of A Rust Server, and is it online?

Offline for now: A Rust Server was last seen 1 hours ago. The uptime it reports puts its last restart at about 1 hours ago. It was up 25 of 168 hours over the last 7 full days, 15% of the time. The first sighting of it by Rust Wipe Tracker came on 21 September 2026.

What Rust version is A Rust Server using?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What should you expect from wipe day on A Rust Server?

The average busiest point of its recent wipes was 4 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

When does A Rust Server wipe? What schedule does it follow?

There is no next wipe to predict for A Rust Server: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 41 hours have passed since this world was made.

Tags and filters

Where does A Rust Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take A Rust Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.

What is the meaning of the server tags on A Rust Server?

Read off the game's server browser, the tags for A Rust Server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join A Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 57.128.229.173:25580.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.