Nado Non-EAC
Offline 57.129.133.215:28015 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 237 / 275
- Rustoria.co - EU East Long 138 / 200
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 30 / 100
- Rustoria.co - EU East Medium 0 / 200
Quick answers
From the figures on this page.
Player count
How does Nado Non-EAC compare with other Rust servers in the rankings?
A seven-day player-hours count places Nado Non-EAC at #15,173: the top 70% of every ranked server.
What is the current population on Nado Non-EAC?
At the moment Nado Non-EAC is offline, having last been seen 14 days 1 hours ago.
Rules and settings
Which map is active on Nado Non-EAC?
Size 2,000 and seed 133710 define the procedural map Nado Non-EAC runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on Nado Non-EAC?
You will not find a gather rate in the name of Nado Non-EAC. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched off.
Operator and location
What is the location of Nado Non-EAC?
You will find no region published by Nado Non-EAC. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 57.129.133.215:28015.
What is the uptime of Nado Non-EAC, and is it online?
Nado Non-EAC is offline at the moment, with the last sighting 14 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 12 October 2026.
On what Rust version does Nado Non-EAC operate?
On Linux, Nado Non-EAC runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does Nado Non-EAC reset its map?
Its rhythm cannot yet be told: too few of Nado Non-EAC's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 16 days 4 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Nado Non-EAC part of?
You will find Nado Non-EAC on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Nado Non-EAC?
The game's server browser picks up these Nado Non-EAC tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Nado Non-EAC?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 57.129.133.215:28015.