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Network live 11,733 servers online 61,573 players aboard 185 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RUST PVE [RU] staging

Offline 57.129.14.116:28115 checked 5h ago

Tracking number · connect
Wipe progress · wiped 5h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 500 players now 0% full
07-day averagepeak 1
#14,305ranktop 64%
5h agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.5 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Fri 23 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 06:09 UTC 06:09 UK · 5h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 23 Oct, 15:34 UTC 16:34 UK · 5d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Fri 16 Oct, 05:52 UTC 06:52 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    7.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average 453 / 475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 376 / 375
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 48 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 32 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 48 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average 149 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does RUST PVE [RU] staging place among Rust servers?

In the top 64% of all ranked servers sits RUST PVE [RU] staging, at #14,305 on hours played over seven days.

Is RUST PVE [RU] staging busy at the moment?

At the moment RUST PVE [RU] staging is offline, having last been seen 5 hours ago. The seven-day figures show an average of 0 players and a peak of 1.

Server rules

On what map does RUST PVE [RU] staging take place?

The game generates the procedural map that RUST PVE [RU] staging runs.

What settings and rules should you know for RUST PVE [RU] staging?

You will not find a gather rate in the name of RUST PVE [RU] staging. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does RUST PVE [RU] staging run from?

No region tag comes from RUST PVE [RU] staging, but the name points to Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 57.129.14.116:28115.

How reliable is RUST PVE [RU] staging, and is it currently online?

The current status for RUST PVE [RU] staging is offline, last seen 5 hours ago. It was up 1 of 168 hours over the last 7 full days, 1% of the time. 14 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does RUST PVE [RU] staging operate?

On Windows, RUST PVE [RU] staging runs Rust network protocol 2635 and build 169621. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does RUST PVE [RU] staging handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 3.

When does RUST PVE [RU] staging wipe? What schedule does it follow?

RUST PVE [RU] staging wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 5 hours.

Server tags

Where does RUST PVE [RU] staging appear in Rust Wipe Tracker lists and filters?

You will find RUST PVE [RU] staging on the following Rust Wipe Tracker lists: Rust servers in Europe and Rust community servers, unmodded. These are the filters that bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the server tags on RUST PVE [RU] staging?

gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): It holds 500 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169621 (Build): Build number: 169621; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags RUST PVE [RU] staging publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to RUST PVE [RU] staging?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 57.129.14.116:28115.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs169621,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp500
Max players It holds 500 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs169621
Build Build number: 169621.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.