Skip to the page
Network live 11,749 servers online 55,156 players aboard 134 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Server

Online 57.129.141.226:28015 checked 19m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 83d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 5000 players now 0% full
17-day averagepeak 4
#3,959ranktop 18%
83d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

025507510000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Mon 26 OctTue 20 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 26 Oct, 00:05 UTC 00:05 UK · 2d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Tue 20 Oct, 20:32 UTC 21:32 UK · 8d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    5.1 days
    Players before
    0
  3. Wed 7 Oct, 06:08 UTC 07:08 UK · 21d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 3
    Lasted
    13.6 days
    Players before
    1
  4. Sat 3 Oct, 08:43 UTC 09:43 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    3.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 56 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 129 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 54 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average 53 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 16 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 9 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does Server compare with other Rust servers in the rankings?

In the top 18% of all ranked servers sits Server, at #3,959 on hours played over seven days.

What is the current population on Server?

Checking now: 0 players on 5,000 slots at Server. The seven-day figures show an average of 1 players and a peak of 4. Over the last 48 hours, the peak hour came at 08:00 UTC with an average of 4 players.

Server rules

What is the current map on Server?

Size 5,000 and seed 331143034 define the procedural map Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.

What are the rules on Server, and what settings does it run?

You will not find a gather rate in the name of Server. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of Server?

There is no region published for Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 57.129.141.226:28015.

What is the performance like on Server?

Averaged over the last 48 hours, server fps was 50, with a low of 9. Buildings, deployables and all the rest of the world pushed its entity count as high as 346,092. Memory use peaked at 7,191 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of Server, and is it online?

Right now, Server is online. Its reported uptime suggests a restart roughly 12 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is Server using?

On Linux, Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does Server handle its wipe days?

1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 67% of recent cases. In the other cases it sank under half by day 3.

When does Server wipe? What schedule does it follow?

There is no next wipe to predict for Server: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 83 days 5 hours.

Tags and listings

Where does Server appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Server?

Read off the game's server browser, the tags for Server are: gmvanilla (Game mode): Survival in vanilla form; mp5000 (Max players): The server has 5,000 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 57.129.141.226:28015.

Server tags

what each one means

Published as mp5000,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp5000
Max players The server has 5,000 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.