R4R Oxide Dev 2
Offline 57.129.153.14:28019 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 29 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 49 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 19 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 51 / 700
- RustSpain.com | EU Main 254 / 260
Quick answers
From the figures on this page.
Player count
Where does R4R Oxide Dev 2 place among Rust servers?
Over the past seven days, R4R Oxide Dev 2 has climbed to #15,506 for player hours, putting it in the top 67% of all ranked servers.
Is R4R Oxide Dev 2 busy at the moment?
The last sighting of R4R Oxide Dev 2 was 42 days 17 hours ago; it is offline right now.
Rules and settings
Which map is active on R4R Oxide Dev 2?
A procedural map, generated by the game, is what R4R Oxide Dev 2 runs.
What are the rules on R4R Oxide Dev 2, and what settings does it run?
You will not find a gather rate in the name of R4R Oxide Dev 2. The group limit is 32 players. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Server details
In which region is R4R Oxide Dev 2 based?
No region is published by R4R Oxide Dev 2. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 57.129.153.14:28019 is its address.
Is R4R Oxide Dev 2 up, and how good is its uptime?
The current status for R4R Oxide Dev 2 is offline, last seen 42 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 16 September 2026.
What Rust version is R4R Oxide Dev 2 using?
On Linux, R4R Oxide Dev 2 runs Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does R4R Oxide Dev 2 reset its map?
Its rhythm cannot yet be told: too few of R4R Oxide Dev 2's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 43 days 13 hours have passed since this world was made.
Tags and filters
Where does R4R Oxide Dev 2 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include R4R Oxide Dev 2 are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 50.
How should you read the tags on R4R Oxide Dev 2?
The game's server browser picks up these R4R Oxide Dev 2 tags: gmvanilla (Game mode): Vanilla survival gameplay; mp0 (Max players): Slot count: 0; ts32 (Group limit): Team size caps at 32; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; rustmaps (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join R4R Oxide Dev 2?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 57.129.153.14:28019.