Rust test (delete me)
Offline 57.129.186.8:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 713 / 750
- Rustoria.co - EU Main 57 / 250
- Rusty Moose |EU Main| 101 / 250
- Rustoria.co - EU East Long 409 / 450
- Rustoria.co - EU East Medium 212 / 250
- Rustafied.com - EU Friday 176 / 250
Quick answers
From the figures on this page.
Player activity
Where does Rust test (delete me) place among Rust servers?
Over the past seven days, Rust test (delete me) has climbed to #15,388 for player hours, putting it in the top 70% of all ranked servers.
What is the current population on Rust test (delete me)?
The last sighting of Rust test (delete me) was 2 days 22 hours ago; it is offline right now. For the last seven days the average player count was 0.
Server rules
Which map is active on Rust test (delete me)?
The map on Rust test (delete me) is procedural, produced by the game.
What settings and rules should you know for Rust test (delete me)?
You will not find a gather rate in the name of Rust test (delete me). 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Rust test (delete me)?
There is no region published for Rust test (delete me). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 57.129.186.8:28015 is its address.
How reliable is Rust test (delete me), and is it currently online?
The current status for Rust test (delete me) is offline, last seen 2 days 22 hours ago. It was up 0 of 48 hours over the last 2 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 24 October 2026.
What Rust version is Rust test (delete me) using?
On Linux, Rust test (delete me) runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does Rust test (delete me) wipe, and at what times?
There are too few of Rust test (delete me)'s wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 2 days 22 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Rust test (delete me) part of?
These Rust Wipe Tracker lists take Rust test (delete me): Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on Rust test (delete me)?
The game's server browser picks up these Rust test (delete me) tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Rust test (delete me)?
Enter client.connect 57.129.186.8:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.