Pugnugnu
Offline 57.129.61.179:28015 checked 39d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 463 / 475
- Rustoria.co - EU East Long 399 / 375
- Rusty Moose |EU Main| 51 / 250
- Rustoria.co - EU Main 35 / 250
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU East Medium 152 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of Pugnugnu against other Rust servers?
In the top – of all ranked servers sits Pugnugnu, at #13,254 on hours played over seven days.
What is the current population on Pugnugnu?
The last sighting of Pugnugnu was 39 days 18 hours ago; it is offline right now.
Map and rules
On what map does Pugnugnu take place?
The map on Pugnugnu is procedural, produced by the game.
Which settings and rules apply on Pugnugnu?
The name of Pugnugnu gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does Pugnugnu run from?
There is no region published for Pugnugnu. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 57.129.61.179:28015 is its address.
How reliable is Pugnugnu, and is it currently online?
The current status for Pugnugnu is offline, last seen 39 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 19 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Pugnugnu using?
Rust network protocol 2633 and build 164530 on Windows is what Pugnugnu runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does Pugnugnu wipe, and at what times?
There are too few of Pugnugnu's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 46 days 13 hours.
Server tags
Where does Pugnugnu appear across the Rust Wipe Tracker lists and filters?
You will find Pugnugnu on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Pugnugnu?
Read off the game's server browser, the tags for Pugnugnu are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): It runs game build 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Pugnugnu?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 57.129.61.179:28015.