GHC-Test Rust
Offline 57.130.78.114:30552 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 231 / 250
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 22 / 250
- Rustoria.co - EU East Long 107 / 200
- Rustoria.co - EU East Medium 45 / 200
- Rustafied.com - EU Friday 43 / 100
Quick answers
From the figures on this page.
Population
Where does GHC-Test Rust place among Rust servers?
A seven-day player-hours count places GHC-Test Rust at #16,736: the top 70% of every ranked server.
How many players are on GHC-Test Rust right now?
At the moment GHC-Test Rust is offline, having last been seen 27 days 8 hours ago.
Map and rules
Which map is active on GHC-Test Rust?
The game generates the procedural map on GHC-Test Rust at size 3,000 with seed 777001. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for GHC-Test Rust?
No gather rate appears in the name of GHC-Test Rust. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
About the server
In which region is GHC-Test Rust based?
You will find no region published by GHC-Test Rust. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 57.130.78.114:30552 is its address.
Is GHC-Test Rust up, and how good is its uptime?
Offline for now: GHC-Test Rust was last seen 27 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 30 September 2026.
On what Rust version does GHC-Test Rust operate?
The version on GHC-Test Rust is Rust network protocol 2633 and build 165217, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does GHC-Test Rust wipe, and at what times?
Its rhythm cannot yet be told: too few of GHC-Test Rust's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 27 days 9 hours have passed since this world was made.
Tags and listings
Where does GHC-Test Rust appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take GHC-Test Rust: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on GHC-Test Rust?
Read off the game's server browser, the tags for GHC-Test Rust are: gmrust (Game mode): Survival in standard Rust; mp24 (Max players): Slot count: 24; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join GHC-Test Rust?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 57.130.78.114:30552.