RU_SERVER_STOK
Offline 57.131.43.246:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 579 / 700
- Rustoria.co - EU Main 37 / 250
- Rusty Moose |EU Main| 67 / 250
- Rustoria.co - EU East Long 312 / 400
- Rustoria.co - EU East Medium 127 / 200
- Rustafied.com - EU Friday 134 / 225
Quick answers
From the figures on this page.
Player activity
Where does RU_SERVER_STOK place among Rust servers?
A seven-day player-hours count places RU_SERVER_STOK at #15,177: the top 69% of every ranked server.
What is the current population on RU_SERVER_STOK?
At the moment RU_SERVER_STOK is offline, having last been seen 17 days 13 hours ago.
Rules and settings
Which map is active on RU_SERVER_STOK?
The map on RU_SERVER_STOK is procedural, produced by the game.
What are the rules on RU_SERVER_STOK, and what settings does it run?
The name of RU_SERVER_STOK gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What location does RU_SERVER_STOK run from?
There is no region published for RU_SERVER_STOK. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 57.131.43.246:28015.
What is the uptime of RU_SERVER_STOK, and is it online?
The current status for RU_SERVER_STOK is offline, last seen 17 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 9 October 2026.
On what Rust version does RU_SERVER_STOK operate?
The version on RU_SERVER_STOK is Rust network protocol 2634 and build 167398, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does RU_SERVER_STOK reset its map?
To tell its rhythm we would need more of RU_SERVER_STOK's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 18 days 3 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is RU_SERVER_STOK part of?
These Rust Wipe Tracker lists take RU_SERVER_STOK: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on RU_SERVER_STOK?
gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): Slot count: 1,000; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod) are the tags RU_SERVER_STOK publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join RU_SERVER_STOK?
Enter client.connect 57.131.43.246:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.