Test Server
Offline 58.10.250.84:28015 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 204 / 250
- Rustoria.co - EU East Long 123 / 200
- Rusty Moose |EU Main| 25 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 25 / 100
- Rustoria.co - EU East Medium 30 / 225
Quick answers
From the figures on this page.
Population
What is the ranking of Test Server against other Rust servers?
In the top 61% of all ranked servers sits Test Server, at #14,497 on hours played over seven days.
What is the current population on Test Server?
The last sighting of Test Server was 29 days 8 hours ago; it is offline right now.
Rules and settings
Which map is active on Test Server?
A procedural map, generated by the game, is what Test Server runs.
What are the rules on Test Server, and what settings does it run?
The name of Test Server gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does Test Server run from?
You will find no region published by Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 58.10.250.84:28015.
Is Test Server up, and how good is its uptime?
Offline for now: Test Server was last seen 29 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 29 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Test Server operate?
The version on Test Server is Rust network protocol 2633 and build 165217, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does Test Server reset its map?
There are too few of Test Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 29 days 8 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Test Server part of?
You will find Test Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Test Server?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags Test Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join Test Server?
Enter client.connect 58.10.250.84:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.