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Network live 11,713 servers online 47,275 players aboard 100 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Zombie Raids Test Server

Offline 58.169.156.96:28015 checked 12d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 14d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
2/ 5 players now 40% full
07-day averagepeak –
#11,455ranktop 53%
14d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct16 Oct18 Oct21 Oct23 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 14 Oct, 15:14 UTC 16:14 UK · 14d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 14 Oct, 02:42 UTC 03:42 UK · 14d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Sun 11 Oct, 11:32 UTC 12:32 UK · 17d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    2.6 days
    Players before
    0
  4. Sun 11 Oct, 01:25 UTC 02:25 UK · 17d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 48 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average 37 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 7 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 5 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does Rust Zombie Raids Test Server compare with other Rust servers in the rankings?

Over the past seven days, Rust Zombie Raids Test Server has climbed to #11,455 for player hours, putting it in the top 53% of all ranked servers.

How many players are on Rust Zombie Raids Test Server right now?

At the moment Rust Zombie Raids Test Server is offline, having last been seen 12 days 14 hours ago.

Map and rules

Which map is active on Rust Zombie Raids Test Server?

Size 4,000 and seed 1337 define the procedural map Rust Zombie Raids Test Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Custom Map.

Which settings and rules apply on Rust Zombie Raids Test Server?

No gather rate appears in the name of Rust Zombie Raids Test Server. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

About the server

In which region is Rust Zombie Raids Test Server based?

You will find no region published by Rust Zombie Raids Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 58.169.156.96:28015 is its address.

How reliable is Rust Zombie Raids Test Server, and is it currently online?

The current status for Rust Zombie Raids Test Server is offline, last seen 12 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 11 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Rust Zombie Raids Test Server operate?

The version on Rust Zombie Raids Test Server is Rust network protocol 2634 and build 167398, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on Rust Zombie Raids Test Server?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 25 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

On what schedule does Rust Zombie Raids Test Server reset its map?

Rust Zombie Raids Test Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 14 days 9 hours.

Tags and filters

Where does Rust Zombie Raids Test Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Rust Zombie Raids Test Server: Modded Rust servers and Rust zombie servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Rust Zombie Raids Test Server?

Read off the game's server browser, the tags for Rust Zombie Raids Test Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join Rust Zombie Raids Test Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 58.169.156.96:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.