Rust Zombie Raids Test Server
Offline 58.169.156.96:28015 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 14 Oct, 15:14 UTC 16:14 UK · 14d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Wed 14 Oct, 02:42 UTC 03:42 UK · 14d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
-
Sun 11 Oct, 11:32 UTC 12:32 UK · 17d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.6 days
- Players before
- 0
-
Sun 11 Oct, 01:25 UTC 02:25 UK · 17d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 31 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 48 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 37 / 700
- RustSpain.com | EU Main 7 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5 / 1000
Quick answers
From the figures on this page.
Player activity
How does Rust Zombie Raids Test Server compare with other Rust servers in the rankings?
Over the past seven days, Rust Zombie Raids Test Server has climbed to #11,455 for player hours, putting it in the top 53% of all ranked servers.
How many players are on Rust Zombie Raids Test Server right now?
At the moment Rust Zombie Raids Test Server is offline, having last been seen 12 days 14 hours ago.
Map and rules
Which map is active on Rust Zombie Raids Test Server?
Size 4,000 and seed 1337 define the procedural map Rust Zombie Raids Test Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Custom Map.
Which settings and rules apply on Rust Zombie Raids Test Server?
No gather rate appears in the name of Rust Zombie Raids Test Server. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
In which region is Rust Zombie Raids Test Server based?
You will find no region published by Rust Zombie Raids Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 58.169.156.96:28015 is its address.
How reliable is Rust Zombie Raids Test Server, and is it currently online?
The current status for Rust Zombie Raids Test Server is offline, last seen 12 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 11 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Rust Zombie Raids Test Server operate?
The version on Rust Zombie Raids Test Server is Rust network protocol 2634 and build 167398, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What should you expect from wipe day on Rust Zombie Raids Test Server?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 25 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
On what schedule does Rust Zombie Raids Test Server reset its map?
Rust Zombie Raids Test Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 14 days 9 hours.
Tags and filters
Where does Rust Zombie Raids Test Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Rust Zombie Raids Test Server: Modded Rust servers and Rust zombie servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Rust Zombie Raids Test Server?
Read off the game's server browser, the tags for Rust Zombie Raids Test Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join Rust Zombie Raids Test Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 58.169.156.96:28015.