NPC Development Local
Offline 59.126.49.82:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 97 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 210 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 36 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 122 / 200
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 58 / 100
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 28 / 300
Quick answers
From the figures on this page.
Player count
Where does NPC Development Local place among Rust servers?
In the top 72% of all ranked servers sits NPC Development Local, at #16,967 on hours played over seven days.
How many players are on NPC Development Local right now?
The last sighting of NPC Development Local was 31 days 2 hours ago; it is offline right now.
Rules and settings
Which map is active on NPC Development Local?
Size 1,000 and seed 12345 define the procedural map NPC Development Local runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on NPC Development Local, and what settings does it run?
The name of NPC Development Local gives no gather rate. The game's default applies: 8 players to a group at most. pve is the mode, fighting between players is off. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
In which region is NPC Development Local based?
No region is published by NPC Development Local. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 59.126.49.82:28015.
How reliable is NPC Development Local, and is it currently online?
NPC Development Local is offline at the moment, with the last sighting 31 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 25 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does NPC Development Local operate?
The version on NPC Development Local is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does NPC Development Local wipe? What schedule does it follow?
There are too few of NPC Development Local's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 32 days 21 hours.
Server tags
Where does NPC Development Local appear in Rust Wipe Tracker lists and filters?
You will find NPC Development Local on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on NPC Development Local?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags NPC Development Local publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join NPC Development Local?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 59.126.49.82:28015.