c1tas
Online 60.111.53.135:28015 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 28 Oct, 11:44 UTC 11:44 UK · 12h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 26 Oct, 00:09 UTC 00:09 UK · 3d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.5 days
- Players before
- 0
-
Wed 21 Oct, 08:37 UTC 09:37 UK · 7d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 4.6 days
- Players before
- 0
-
Thu 1 Oct, 19:57 UTC FW 20:57 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 19.5 days
- Players before
- 0
-
Thu 24 Sep, 19:04 UTC 20:04 UK · 34d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 5
- Lasted
- 7 days
- Players before
- 0
-
Sat 19 Sep, 22:54 UTC 23:54 UK · 39d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 4.8 days
- Players before
- 0
-
Tue 15 Sep, 12:22 UTC 13:22 UK · 43d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 4.4 days
- Players before
- 0
-
Thu 3 Sep, 20:19 UTC FW 21:19 UK · 55d agoForce wipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- 11.7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 249 / 275
- Rustoria.co - EU East Long 166 / 200
- Rusty Moose |EU Main| 30 / 250
- Rustoria.co - EU Main 18 / 250
- Rustafied.com - EU Friday 39 / 100
- Rustoria.co - EU East Medium 50 / 200
Quick answers
From the figures on this page.
Player activity
How does c1tas compare with other Rust servers in the rankings?
Over the past seven days, c1tas has climbed to #8,534 for player hours, putting it in the top 38% of all ranked servers.
How many players are on c1tas right now?
The current count is 1 players on 10 slots for c1tas. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 23:00 UTC, averaging 1 players.
Map and rules
Which map is active on c1tas?
The map on c1tas is procedural, produced by the game.
What are the rules on c1tas, and what settings does it run?
You will not find a gather rate in the name of c1tas. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is c1tas based?
No region is published by c1tas. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 60.111.53.135:28015.
How reliable is c1tas, and is it currently online?
Right now, c1tas is online. It was up 23 of 168 hours over the last 7 full days, 14% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does c1tas operate?
On Windows, c1tas runs Rust network protocol 2635 and build 169498. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on c1tas when wipe day arrives?
1 players is the average peak across its recent wipes. On the latest wipe, 3 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. By day 5 it had fallen below half where the crowd did not hold.
When does c1tas wipe? What schedule does it follow?
c1tas wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 12 hours.
Server tags
Where does c1tas appear in Rust Wipe Tracker lists and filters?
You will find c1tas on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the server tags on c1tas?
The game's server browser picks up these c1tas tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169498 (Build): Build number: 169498; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join c1tas?
Enter client.connect 60.111.53.135:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.