GoldenGamer64 Server
Offline 60.227.145.254:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 573 / 675
- Rustoria.co - EU East Long 364 / 525
- Rusty Moose |EU Main| 42 / 250
- Rustoria.co - EU Main 44 / 250
- Rustafied.com - EU Friday 119 / 200
- Rustoria.co - EU East Medium 136 / 300
Quick answers
From the figures on this page.
Population
How does GoldenGamer64 Server compare with other Rust servers in the rankings?
A seven-day player-hours count places GoldenGamer64 Server at #11,548: the top 52% of every ranked server.
How many players are on GoldenGamer64 Server right now?
At the moment GoldenGamer64 Server is offline, having last been seen 6 days 21 hours ago. The seven-day figures show an average of 1 players and a peak of 1.
Rules and settings
Which map is active on GoldenGamer64 Server?
The map on GoldenGamer64 Server is procedural, produced by the game.
What are the rules on GoldenGamer64 Server, and what settings does it run?
You will not find a gather rate in the name of GoldenGamer64 Server. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is GoldenGamer64 Server based?
You will find no region published by GoldenGamer64 Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 60.227.145.254:28015.
How reliable is GoldenGamer64 Server, and is it currently online?
GoldenGamer64 Server is offline at the moment, with the last sighting 6 days 21 hours ago. 1% is the uptime for the last 7 full days, up for 2 of 168 hours. 7 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is GoldenGamer64 Server using?
The version on GoldenGamer64 Server is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does GoldenGamer64 Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of GoldenGamer64 Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 21 days 17 hours.
Tags and listings
Where does GoldenGamer64 Server appear across the Rust Wipe Tracker lists and filters?
You will find GoldenGamer64 Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on GoldenGamer64 Server?
Read off the game's server browser, the tags for GoldenGamer64 Server are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join GoldenGamer64 Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 60.227.145.254:28015.