TestServer
Offline 60.56.65.96:28015 checked 25d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 799 / 850
- Rustoria.co - EU Main 48 / 250
- Rusty Moose |EU Main| 120 / 250
- Rustoria.co - EU East Long 480 / 525
- Rustoria.co - EU East Medium 280 / 350
- Rustafied.com - EU Friday 209 / 300
Quick answers
From the figures on this page.
Player count
What is the ranking of TestServer against other Rust servers?
A seven-day player-hours count places TestServer at #13,818: the top 60% of every ranked server.
How many players are on TestServer right now?
The last sighting of TestServer was 25 days 3 hours ago; it is offline right now.
Rules and settings
Which map is active on TestServer?
The map on TestServer is procedural, produced by the game.
What settings and rules should you know for TestServer?
No gather rate appears in the name of TestServer. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does TestServer run from?
You will find no region published by TestServer. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 60.56.65.96:28015 is its address.
How reliable is TestServer, and is it currently online?
TestServer is offline at the moment, with the last sighting 25 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 1 October 2026.
On what Rust version does TestServer operate?
Rust network protocol 2634 and build 166494 on Windows is what TestServer runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does TestServer reset its map?
Its rhythm cannot yet be told: too few of TestServer's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 25 days 21 hours have passed since this world was made.
Tags and listings
Where does TestServer appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include TestServer are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on TestServer?
The game's server browser picks up these TestServer tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to TestServer?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 60.56.65.96:28015.