My Server Name
Offline 60.65.158.170:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 672 / 700
- Rustoria.co - EU East Long 423 / 475
- Rustoria.co - EU Main 38 / 250
- Rusty Moose |EU Main| 57 / 250
- Rustoria.co - EU East Medium 224 / 200
- Rustafied.com - EU Friday 120 / 150
Quick answers
From the figures on this page.
Player count
How does My Server Name compare with other Rust servers in the rankings?
In the top 29% of all ranked servers sits My Server Name, at #6,437 on hours played over seven days.
How many players are on My Server Name right now?
At the moment My Server Name is offline, having last been seen 25 hours ago. The seven-day figures show an average of 1 players and a peak of 1. The busiest hour over the last 48 hours was 21:00 UTC, averaging 1 players.
Rules and settings
On what map does My Server Name take place?
The game generates the procedural map that My Server Name runs.
What settings and rules should you know for My Server Name?
The name of My Server Name gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does My Server Name run from?
There is no region published for My Server Name. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 60.65.158.170:28015.
What is the uptime of My Server Name, and is it online?
Offline for now: My Server Name was last seen 25 hours ago. It was up 12 of 72 hours over the last 3 full days, 17% of the time. The first sighting of it by Rust Wipe Tracker came on 24 October 2026.
On what Rust version does My Server Name operate?
The version on My Server Name is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does My Server Name wipe, and at what times?
To tell its rhythm we would need more of My Server Name's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 4 days 1 hours.
Tags and filters
Where does My Server Name appear across the Rust Wipe Tracker lists and filters?
You will find My Server Name on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on My Server Name?
The game's server browser picks up these My Server Name tags: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join My Server Name?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 60.65.158.170:28015.