TEST SERVER
Offline 61.105.188.198:28015 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 23h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 23hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 183 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 314 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 67 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 38 / 200
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 82 / 100
- Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid 36 / 250
Quick answers
From the figures on this page.
Player activity
How does TEST SERVER compare with other Rust servers in the rankings?
Over the past seven days, TEST SERVER has climbed to #14,450 for player hours, putting it in the top – of all ranked servers.
Is TEST SERVER busy at the moment?
At the moment TEST SERVER is offline, having last been seen 44 days 5 hours ago.
Server rules
On what map does TEST SERVER take place?
A procedural map, generated by the game, is what TEST SERVER runs.
What are the rules on TEST SERVER, and what settings does it run?
The name of TEST SERVER gives no gather rate. The game's default applies: 8 players to a group at most. roleplay is the mode, roleplay rules, jobs and towns. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What location does TEST SERVER run from?
You will find no region published by TEST SERVER. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 61.105.188.198:28015 is its address.
How reliable is TEST SERVER, and is it currently online?
The current status for TEST SERVER is offline, last seen 44 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 15 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does TEST SERVER operate?
Rust network protocol 2633 and build 163794 on Windows is what TEST SERVER runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does TEST SERVER reset its map?
This next-wipe estimate for TEST SERVER is based on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 44 days 6 hours. A wipe schedule of once every two weeks appears in its tags.
Server tags
Where does TEST SERVER appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TEST SERVER: Modded Rust servers, Best Rust PvE servers and Roleplay Rust servers and their wipes. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What is the meaning of the server tags on TEST SERVER?
The game's server browser picks up these TEST SERVER tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join TEST SERVER?
Enter client.connect 61.105.188.198:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.