TEST SERVER
Offline 61.105.188.199:28015 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 8h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 8hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 110 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 148 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 33 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 61 / 200
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 40 / 100
- Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid 9 / 250
Quick answers
From the figures on this page.
Player count
How does TEST SERVER compare with other Rust servers in the rankings?
Over the past seven days, TEST SERVER has climbed to #12,835 for player hours, putting it in the top – of all ranked servers.
What is the current population on TEST SERVER?
The last sighting of TEST SERVER was 44 days 17 hours ago; it is offline right now.
Map and rules
Which map is active on TEST SERVER?
The map on TEST SERVER is procedural, produced by the game.
What settings and rules should you know for TEST SERVER?
No gather rate appears in the name of TEST SERVER. 8 players is the group limit, since the game's default applies. It runs roleplay, jobs, towns and rules for roleplay. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
In which region is TEST SERVER based?
You will find no region published by TEST SERVER. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 61.105.188.199:28015.
What is the uptime of TEST SERVER, and is it online?
Offline for now: TEST SERVER was last seen 44 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 14 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does TEST SERVER operate?
On Windows, TEST SERVER runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does TEST SERVER wipe? What schedule does it follow?
This next-wipe estimate for TEST SERVER is based on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 45 days 20 hours have passed since this world was made. In its tags it posts a wipe every two weeks.
Server tags
Where does TEST SERVER appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TEST SERVER: Modded Rust servers, Best Rust PvE servers and Roleplay Rust servers and their wipes. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on TEST SERVER?
Read off the game's server browser, the tags for TEST SERVER are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): This is a roleplay server; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to TEST SERVER?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 61.105.188.199:28015.