TEST SERVER
Offline 61.105.188.200:28015 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 17h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 17hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 273 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 121 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 109 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 27 / 200
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 15 / 100
- Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid 57 / 250
Quick answers
From the figures on this page.
Player activity
Where does TEST SERVER place among Rust servers?
Over the past seven days, TEST SERVER has climbed to #15,478 for player hours, putting it in the top 70% of all ranked servers.
What is the current population on TEST SERVER?
At the moment TEST SERVER is offline, having last been seen 41 days 9 hours ago.
Rules and settings
Which map is active on TEST SERVER?
The game generates the procedural map on TEST SERVER at size 2,000 with seed 4. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on TEST SERVER?
The name of TEST SERVER gives no gather rate. Up to 8 players can join a group, the default for the game. It runs roleplay, jobs, towns and rules for roleplay. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is TEST SERVER based?
There is no region published for TEST SERVER. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 61.105.188.200:28015 is its address.
Is TEST SERVER up, and how good is its uptime?
Offline for now: TEST SERVER was last seen 41 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is TEST SERVER using?
On Windows, TEST SERVER runs Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does TEST SERVER wipe? What schedule does it follow?
From the force wipe, TEST SERVER's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 46 days 12 hours. In its tags it posts a wipe every two weeks.
Server tags
On Rust Wipe Tracker, which lists and filters is TEST SERVER part of?
These Rust Wipe Tracker lists take TEST SERVER: Modded Rust servers, Best Rust PvE servers and Roleplay Rust servers and their wipes. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What is the meaning of the server tags on TEST SERVER?
gmrust (Game mode): Survival in standard Rust; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^b (Biweekly): A wipe comes every fortnight; ^r (Roleplay): Roleplay server; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags TEST SERVER publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to TEST SERVER?
Enter client.connect 61.105.188.200:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.