Local_Offline_Server
Offline 61.239.238.181:28015 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 586 / 675
- Rustoria.co - EU East Long 372 / 525
- Rusty Moose |EU Main| 49 / 250
- Rustoria.co - EU Main 38 / 250
- Rustafied.com - EU Friday 130 / 200
- Rustoria.co - EU East Medium 144 / 300
Quick answers
From the figures on this page.
Player activity
How does Local_Offline_Server compare with other Rust servers in the rankings?
Over the past seven days, Local_Offline_Server has climbed to #12,900 for player hours, putting it in the top – of all ranked servers.
What is the current population on Local_Offline_Server?
The last sighting of Local_Offline_Server was 44 days 7 hours ago; it is offline right now.
Map and rules
On what map does Local_Offline_Server take place?
The game generates the procedural map that Local_Offline_Server runs.
What settings and rules should you know for Local_Offline_Server?
The name of Local_Offline_Server gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
Operator and location
In which region is Local_Offline_Server based?
No region is published by Local_Offline_Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 61.239.238.181:28015 is its address.
Is Local_Offline_Server up, and how good is its uptime?
Offline for now: Local_Offline_Server was last seen 44 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 14 September 2026.
What Rust version is Local_Offline_Server using?
On Windows, Local_Offline_Server runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Local_Offline_Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Local_Offline_Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 44 days 12 hours.
Server tags
Where does Local_Offline_Server appear across the Rust Wipe Tracker lists and filters?
You will find Local_Offline_Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Local_Offline_Server?
Read off the game's server browser, the tags for Local_Offline_Server are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Local_Offline_Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 61.239.238.181:28015.