Billy's Test Server
Offline 61.245.141.93:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 573 / 675
- Rustoria.co - EU East Long 364 / 525
- Rusty Moose |EU Main| 42 / 250
- Rustoria.co - EU Main 44 / 250
- Rustafied.com - EU Friday 119 / 200
- Rustoria.co - EU East Medium 136 / 300
Quick answers
From the figures on this page.
Population
How does Billy's Test Server compare with other Rust servers in the rankings?
Over the past seven days, Billy's Test Server has climbed to #6,953 for player hours, putting it in the top 31% of all ranked servers.
Is Billy's Test Server busy at the moment?
At the moment Billy's Test Server is offline, having last been seen 31 hours ago. Averaged over the past week: 1 players, peaking at 2. Over the last 48 hours, the peak hour came at 09:00 UTC with an average of 1 players.
Rules and settings
What is the current map on Billy's Test Server?
The map on Billy's Test Server is procedural, produced by the game.
Which settings and rules apply on Billy's Test Server?
The name of Billy's Test Server gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Billy's Test Server based?
No region is published by Billy's Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 61.245.141.93:28015.
What is the uptime of Billy's Test Server, and is it online?
The current status for Billy's Test Server is offline, last seen 31 hours ago. It was up 13 of 48 hours over the last 2 full days, 27% of the time. 25 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Billy's Test Server using?
Rust network protocol 2635 and build 168909 on Windows is what Billy's Test Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Billy's Test Server wipe? What schedule does it follow?
There are too few of Billy's Test Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 3 days 18 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Billy's Test Server part of?
The Rust Wipe Tracker lists that include Billy's Test Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Billy's Test Server?
Read off the game's server browser, the tags for Billy's Test Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join Billy's Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 61.245.141.93:28015.