ServerName
Offline 62.118.66.23:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 470 / 575
- Rustoria.co - EU East Long 440 / 475
- Rusty Moose |EU Main| 984 / 250
- Rustafied.com - EU Friday 62 / 100
- Rustoria.co - EU Main 983 / 250
- Rustoria.co - US Main 23 / 250
Quick answers
From the figures on this page.
Player activity
What is the ranking of ServerName against other Rust servers?
A seven-day player-hours count places ServerName at #13,810: the top 63% of every ranked server.
How many players are on ServerName right now?
The last sighting of ServerName was 17 days 2 hours ago; it is offline right now.
Rules and settings
Which map is active on ServerName?
The game generates the procedural map that ServerName runs.
Which settings and rules apply on ServerName?
No gather rate appears in the name of ServerName. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is ServerName based?
There is no region published for ServerName. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 62.118.66.23:28015.
How reliable is ServerName, and is it currently online?
The current status for ServerName is offline, last seen 17 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 12 October 2026.
What Rust version is ServerName using?
On Windows, ServerName runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does ServerName wipe, and at what times?
To tell its rhythm we would need more of ServerName's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 18 days.
Tags and filters
Where does ServerName appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ServerName: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join ServerName?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 62.118.66.23:28015.